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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Weapon Request - Sticky Naplam
I am not a very good moder. So i would be greatly thank full if some one could make a weapon that sticks to an enemy and explodes in fire that harms the enemy killing them. Is that possible. Thank You
Last edited by Zulzuk on Sat Jan 09, 2010 8:24 pm, edited 1 time in total.
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Sat Jan 09, 2010 6:16 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Weapon Request - Sticky Naplam
Do you want the explosive to stick to them, the fire, or both?
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Sat Jan 09, 2010 6:35 am |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
yes like the incendiary grenades, but a powder
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Sat Jan 09, 2010 6:44 am |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: Weapon Request - Sticky Naplam
Also just a suggestion, could you make it blue? And glowy?
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Sat Jan 09, 2010 6:50 pm |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
ya blue with a white glow rjhw1
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Sat Jan 09, 2010 7:04 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Weapon Request - Sticky Naplam
..What do you mean by, "but a powder"? and "Yes" isn't an answer to "Do you want the explosive to stick to them, the fire, or both?"
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Sat Jan 09, 2010 7:56 pm |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
CaveCricket48 wrote: ..What do you mean by, "but a powder"? and "Yes" isn't an answer to "Do you want the explosive to stick to them, the fire, or both?" I want a powder from a sprayer to stick to them Then the powder bursts into flames cooking them
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Sat Jan 09, 2010 8:15 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Weapon Request - Sticky Naplam
Would it be ok if there was just fire that stuck and needed no "powder"?
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Sat Jan 09, 2010 9:28 pm |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
Yes that would be great. Can you make the fire blue or it that not possible
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Sun Jan 10, 2010 1:28 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Weapon Request - Sticky Naplam
Making it blue would require spriting, which I really don't want to do. But here's the mod with red fire:
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Sun Jan 10, 2010 1:32 am |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
THANK YOU Cave you are the best!
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Sun Jan 10, 2010 1:36 am |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
I want to make it have a faster firing rate and more grenades how do i do that?
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Fri Jan 29, 2010 11:09 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Weapon Request - Sticky Naplam
More grenades as in in the mag or fired at once?
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Sat Jan 30, 2010 12:10 am |
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Zulzuk
Joined: Sat Jan 09, 2010 6:09 am Posts: 57
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Re: Weapon Request - Sticky Naplam
More in the magazine and separate the grenades shoot out faster
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Sat Jan 30, 2010 5:19 am |
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neroe23
Joined: Tue Mar 10, 2009 7:16 pm Posts: 102
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Re: Weapon Request - Sticky Naplam
Check the "RoundCount" in the magazine code and the "FiringRate" or something like that in the HDFirearm code.
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Sun Jan 31, 2010 4:02 pm |
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