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FMA Faction? http://45.55.195.193/viewtopic.php?f=75&t=17427 |
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Author: | hax [ Fri Dec 25, 2009 6:24 am ] |
Post subject: | FMA Faction? |
Yes a Full Metal Alchemist Faction. if you don't know what FMA is click here. |
Author: | whitty [ Fri Dec 25, 2009 6:38 am ] |
Post subject: | Re: FMA Faction? |
Venn and I were attempting to make one a looooooooong time ago. We gave up because of the difficulty of making everything. I'd love to give this another shot, though. |
Author: | hax [ Fri Dec 25, 2009 7:05 am ] |
Post subject: | Re: FMA Faction? |
yay your the best!!!! |
Author: | Kyred [ Fri Dec 25, 2009 8:48 am ] |
Post subject: | Re: FMA Faction? |
This is the beginnings of my attempt to make an Alchemy mod based on FMA alchemy. This part of it, in particular, will allow you to create any weapon out of the ground itself. I'm just having trouble with finding the motivation to finish it. |
Author: | Contrary [ Mon Dec 28, 2009 9:28 pm ] |
Post subject: | Re: FMA Faction? |
I ain't seeing no equivalent exchange, son. |
Author: | whitty [ Mon Dec 28, 2009 11:14 pm ] |
Post subject: | Re: FMA Faction? |
Contrary wrote: I ain't seeing no equivalent exchange, son. ....Damn. That will have to be taken into consideration. Maybe... Reduce health depending on what you make? But that would be human transmutation, which is frowned upon. |
Author: | hax [ Mon Dec 28, 2009 11:38 pm ] |
Post subject: | Re: FMA Faction? |
a weapon on the ground? and boom a new wall or a shield? oh can you make a gluttony actor RAWR I eat you!! tee hee. |
Author: | Areku [ Mon Dec 28, 2009 11:41 pm ] |
Post subject: | Re: FMA Faction? |
Or you could erase some terrain around based on the weapon's size. |
Author: | Kyred [ Mon Dec 28, 2009 11:50 pm ] |
Post subject: | Re: FMA Faction? |
Areku wrote: Or you could erase some terrain around based on the weapon's size. That's what I was thinking about doing. Though that'll come later once I get the crafter working without lag. |
Author: | rjhw1 [ Thu Jan 07, 2010 4:57 am ] |
Post subject: | Re: FMA Faction? |
I really like FMA, and wnt to contribute but i cant really code, beyond simple guns and such. I can sprite a teensy bit though. I think we should make a building module that is the gates of truth. I sprited my avatar soo i guess you can judge me off that. |
Author: | 411570N3 [ Thu Jan 07, 2010 12:22 pm ] |
Post subject: | Re: FMA Faction? |
whitty wrote: Maybe... Reduce health depending on what you make? But that would be human transmutation, which is frowned upon. |
Author: | rjhw1 [ Fri Jan 08, 2010 12:16 am ] |
Post subject: | Re: FMA Faction? |
It would be pretty small though and i dont think you could see it. You have to remember, its about as big as Kimbly's eye. |
Author: | hax [ Fri Jan 08, 2010 12:35 am ] |
Post subject: | Re: FMA Faction? |
perhaps if you have the stone there should be a red o beside the health |
Author: | 411570N3 [ Fri Jan 08, 2010 4:32 am ] |
Post subject: | Re: FMA Faction? |
Maybe a book, to explain the clone's newfound abilities, with a glowing red ball on the cover. It'd be noticable enough. Also, rjhw, they don't specifically have to be small - SPOILERS (Highlight to reveal): Van Hoenheim (or whatever his name is) is technically a giant one on his own, and it's apparently possible to make even larger ones, based on the original homunculus's scheme. In the manga, anyway. END SPOILERS |
Author: | rjhw1 [ Fri Jan 08, 2010 6:32 am ] |
Post subject: | Re: FMA Faction? |
I know that... but for people who have not read that far, i wont say anything. Yes, if we had one of those, you know it would be the craziest actor ever. |
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