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The Cigar Shop scene
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Author:  mrheadhopper [ Tue Nov 10, 2009 11:09 pm ]
Post subject:  The Cigar Shop scene

It's a map to hang out and chill,someone may make the map
it must look like this:
Image
after that,if anyone can they should make a cigarrete wep or something.
and thats it.
add some flat space to mess around tho

Author:  Metal Meltdown [ Tue Nov 10, 2009 11:16 pm ]
Post subject:  Re: The Cigar Shop scene

Bongs? Those would require Lua, but they should make for some hilarious outcomes. You should ask Duh for psychedelic effects, he's got them down.

Author:  TorrentHKU [ Wed Nov 11, 2009 12:10 am ]
Post subject:  Re: The Cigar Shop scene

I can't really see this as an intelligent idea in any way really. But I'll hold judgement till it gets shot down officially.

Author:  Duh102 [ Wed Nov 11, 2009 12:19 am ]
Post subject:  Re: The Cigar Shop scene

I am unsure as to exactly what this would be for.

Author:  Tomaster [ Wed Nov 11, 2009 12:20 am ]
Post subject:  Re: The Cigar Shop scene

I was going to say what Hyperkultra said, but I decided to wait for someone else to say it first. This idea seems somewhat...stupid.

Author:  CrazyMLC [ Wed Nov 11, 2009 12:25 am ]
Post subject:  Re: The Cigar Shop scene

bongs?
jail for evil people?
those wood pad thingies?
wah?

Author:  mrheadhopper [ Wed Nov 11, 2009 1:38 am ]
Post subject:  Re: The Cigar Shop scene

it's a place to chill
without any enemies botherin yo ass

it doesn't have any purpose but smokin weed everyday


stupid,but anyways fun.
make it please :)


plus those wooden pads are those things most people use as bridges
dunno how they called
bong is an pipe to smoke
and a jail for evil people is a jail for evil people

(merged double post -Duh)

plus,its a new idea
what if people wanna chill and do crap
without killing everyone and blowing them up to shreds
perhaps 2 test weponry

Author:  Tomaster [ Wed Nov 11, 2009 1:50 am ]
Post subject:  Re: The Cigar Shop scene

I really doubt anyone will make this.

Author:  Disst [ Wed Nov 11, 2009 2:32 am ]
Post subject:  Re: The Cigar Shop scene

This will not happen.

Turn your spawninterval to something like 9000000.

Stop posting while stoned.

Author:  dragonxp [ Wed Nov 11, 2009 3:59 am ]
Post subject:  Re: The Cigar Shop scene

Well i don't know how we would play this without a massive AI invasion, unless its a mission.
Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there?

Author:  Tomaster [ Wed Nov 11, 2009 4:40 am ]
Post subject:  Re: The Cigar Shop scene

dragonxp wrote:
Well i don't know how we would play this without a massive AI invasion, unless its a mission.
Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there?

That way, we can avoid that thread altogether.

Author:  Levelx [ Wed Nov 11, 2009 4:49 am ]
Post subject:  Re: The Cigar Shop scene

Hello mrheadhopper,

Made a mission/scene for ya, complete with "Cigs" and "Bongs" ;)
Attachment:
CustomScenes.rte.zip [6.08 KiB]
Downloaded 217 times

Author:  dragonxp [ Wed Nov 11, 2009 4:52 am ]
Post subject:  Re: The Cigar Shop scene

Tomaster wrote:
dragonxp wrote:
Well i don't know how we would play this without a massive AI invasion, unless its a mission.
Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there?

That way, we can avoid that thread altogether.

Very true, since im looking for good ideas, that will be like 1 gun, or simple Lua to practice, but you have like 8 links on front page of requests, kinda rediculous.

Off topic: Tomaster your new avatar is 1337.

Author:  Tomaster [ Wed Nov 11, 2009 4:56 am ]
Post subject:  Re: The Cigar Shop scene

Thanks man.
Anyway, this "scene" of yours seems to not have any bongs or any new objects. This just from looking in the code, I didn't actually play it, but it doesn't seem all that special. Plus, you really shouldn't encourage him :P

Author:  Contrary [ Wed Nov 11, 2009 7:49 am ]
Post subject:  Re: The Cigar Shop scene

Hey headhopper, how 'bout you smash all your ideas into one thread so they won't take up as much room?

Dragonxp: I was using that as an avatar awhile ago and no one noticed. >:C

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