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Stasis Pod Bunker System [Resolved] http://45.55.195.193/viewtopic.php?f=75&t=17015 |
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Author: | 411570N3 [ Sat Oct 31, 2009 11:49 am ] |
Post subject: | Stasis Pod Bunker System [Resolved] |
Requesting an object, in a bunker module or pinned, that has a toggling function where a rectangle above or below the object roughly 1.5 times the height & width of a standard clone enters 'stasis'. All objects within the rectangle have velocity constantly set to zero and all actors in stasis have control and AI disabled. Possible applications as a safe actor storage, trap and shield system. Stasis can be disabled by destroying the object. Effects to indicate the range of the stasis would probably be pretty cool also, and a weaponised version wherein a gun fires and object that emits a circular stasis field. Just thought it was a semi-decent idea, and hence there is neither pressure nor urgency. EDIT: Cavecricket48 has made it. See it here. |
Author: | CaveCricket48 [ Sat Oct 31, 2009 5:18 pm ] |
Post subject: | Re: Stasis Pod Bunker System |
If someone makes sprites for this, I'll definitely make it. |
Author: | findude [ Sat Oct 31, 2009 6:14 pm ] | ||
Post subject: | Re: Stasis Pod Bunker System | ||
I'ma try whip you some sprites up. Edit: There we go; Also includes bunker module sprites for it, and a cool effect glow.
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