Author |
Message |
Jadestone
Joined: Wed Sep 02, 2009 10:57 am Posts: 30
|
Particle Mod - Rewrote it so it makes sense
Foa wrote: Geti wrote: If you rewrote that in readable English, probably. I dont understand what you are saying properly. Do you want a particle attractor beam or something? I think he is talking about the particle accelerator mod that is already released, and sucks up debris when you hold the fire button, and when you release the fire button the particles are launched at high velocities. this is what i want just i dont want it to do anything when you release the fire button.
Last edited by Jadestone on Mon Oct 19, 2009 6:44 am, edited 2 times in total.
|
Mon Oct 19, 2009 6:03 am |
|
|
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
|
Re: Particle Mod
If you rewrote that in readable English, probably. I dont understand what you are saying properly. Do you want a particle attractor beam or something?
|
Mon Oct 19, 2009 6:31 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Particle Mod
Geti wrote: If you rewrote that in readable English, probably. I dont understand what you are saying properly. Do you want a particle attractor beam or something? I think he is talking about the particle accelerator mod that is already released, and sucks up debris when you hold the fire button, and when you release the fire button the particles are launched at high velocities.
|
Mon Oct 19, 2009 6:35 am |
|
|
Jadestone
Joined: Wed Sep 02, 2009 10:57 am Posts: 30
|
Re: Particle Mod
Foa wrote: Geti wrote: If you rewrote that in readable English, probably. I dont understand what you are saying properly. Do you want a particle attractor beam or something? I think he is talking about the particle accelerator mod that is already released, and sucks up debris when you hold the fire button, and when you release the fire button the particles are launched at high velocities. this is what i want just i dont want it to do anything when you release the fire button.
|
Mon Oct 19, 2009 6:43 am |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Particle Mod - Rewrote it so it makes sense
So, the particles would drop, or they would keep orbiting around the ball of light?
|
Mon Oct 19, 2009 10:57 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Particle Mod - Rewrote it so it makes sense
Just be warned that if you don't have a mechanism to limit the moving particles it will become fairly laggy. The particle accelerator really lags quite a bit if you don't fire it quickly and continue accumulating particles.
|
Mon Oct 19, 2009 12:53 pm |
|
|
Jadestone
Joined: Wed Sep 02, 2009 10:57 am Posts: 30
|
Re: Particle Mod - Rewrote it so it makes sense
i want the particles to dissapear when you let go of the trigger.
|
Mon Oct 19, 2009 11:45 pm |
|
|
zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
|
Re: Particle Mod - Rewrote it so it makes sense
Oh I get it like a vortex/vaccum gun. I had a friend of mine make a gun like that a long time ago in gmod it sucked up npcs and props and converted it into ammo for the gun it was jolly good fun. Anyway .......LAAAAAAAAAG is all I have left to say!
|
Thu Oct 22, 2009 12:37 am |
|
|
Jadestone
Joined: Wed Sep 02, 2009 10:57 am Posts: 30
|
Re: Particle Mod - Rewrote it so it makes sense
i dont care about lag i just want it
|
Sun Oct 25, 2009 3:37 am |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Particle Mod - Rewrote it so it makes sense
Here it is.
|
Sun Oct 25, 2009 4:53 am |
|
|
|