Data Realms Fan Forums http://45.55.195.193/ |
|
Need help increasing unit durability http://45.55.195.193/viewtopic.php?f=75&t=16597 |
Page 1 of 1 |
Author: | BTWXT [ Sun Sep 20, 2009 9:14 pm ] | ||
Post subject: | Need help increasing unit durability | ||
To keep things concise: how would I go about making a Coalition Heavy as damage tolerant as, say, a Kloveska Oppressor? At the moment, I'm trying to make a hero type actor using the Coalition soldier as a base. I have little idea what doing. Erm, refer to the attachment to see where I'm currently at. (Don't mind the Cannon Fodder)
|
Author: | Azukki [ Mon Sep 21, 2009 10:56 pm ] |
Post subject: | Re: Need help increasing unit durability |
Wounds -- Down BurstDamage -- Less initial damage when wounded by a penetrating particle such as a bullet or explosion fragment Down EmissionDamage -- Less damage taken per particle bled from this wound Limbs/Head/Armor, Attachables -- Up JointStrengths -- More resistance to tearing off in collisions with dynamic stuff Up GibWoundLimits -- Soak up more gunfire before breaking into chunks Up Structural Integrity [Use a stronger material] -- More resistance to penetration by bullets and such [GibImpulseLimit does nothing until the actor gibs, so it's just a aesthetic thing for attachables and derivatives such as limbs] Up Mass -- In collisions, more mass for you means less harm to you. And more for him. Use this in moderation though, as it will bog down your mobility. Actor -- Up GibImpulseLimits -- More resistance to splattering on impact Up Structural Integrity [Use a stronger material] -- More resistance to penetration by bullets and such Up ImpulseDamageThreshold -- More resistance to being damaged on impact Leave health at 100, changing it looks bad and messes up some stuff. Up Mass -- In collisions, more mass for you means less harm to you. And more for him. Use this in moderation though, as it will bog down your mobility. This should put you on the right path toward making an overpowered actor. Also, you should give your stuff unique PresetNames, otherwise you may find yourself referencing coalition stuff instead of you mod's stuff, when you use a name both of them go by. |
Author: | BTWXT [ Tue Sep 22, 2009 1:28 am ] |
Post subject: | Re: Need help increasing unit durability |
Alrighty. That helps a bit. Thanks! |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |