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dathimar911
Joined: Mon Mar 17, 2008 8:05 am Posts: 2 Location: Earth
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District 9 Mod
Well, I just saw the movie District 9; and I thought to myself. "This would be awesome in Cortex Command" If anyone with the skill and spare time can make the weapons and actors, maybe even that dropship: Please do it. I'd really like to see that one-shot-blue-laz0r insta gibber, and the orange vwoosh gun that made people go FLYING, without wounding them in launch. Hey, maybe you can even put in that mech that can catch & throw back bullets. I hope I'm not the only one who wishes to see this in Cortex Command.
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Sat Sep 05, 2009 10:12 am |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: District 9 Mod
Those guns you mentioned are already in the game. Check lafe's stuff and Someone ( I guess shook or numgun) made a insta gib laser gun.
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Sat Sep 05, 2009 2:42 pm |
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moocow9000
Joined: Wed Sep 02, 2009 1:45 am Posts: 40 Location: Houston, TX
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Re: District 9 Mod
In the Lua Guns pack, there's an instagib pistol. I don't know if there's an instagib laz0r anywhere, but there definitely is a pistol here's a link to the Lua Guns: viewtopic.php?f=61&t=14316
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Tue Sep 08, 2009 12:09 am |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: District 9 Mod
it would be cool to have prawns, mnu and some sprited weapons though
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Tue Sep 08, 2009 3:26 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: District 9 Mod
I don't know if I will be able to finish it but I am working on the "Prawn Power Armor" I can't sprite so at the moment I am using a bunch of butchered up sprites from the sprite dump and some mods so I can get the offsets set up right . But if I get far enough with it I would like some one to sprite it if they can, I would also like to use Lua to make the shoulder mounted molter, Arc gun, the machine gun, and anything else I am forgetting. clear references are hard to find I am having to make a rough easement for the scale
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Wed Sep 09, 2009 9:25 pm |
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Dr. Evil
Joined: Mon Aug 17, 2009 3:00 am Posts: 242 Location: The Great White North
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Re: District 9 Mod
No kidding. I was just trying to figure out how the best way to work district 9 into CC.
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Wed Sep 16, 2009 3:45 am |
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Tap
Joined: Sun Sep 13, 2009 8:18 pm Posts: 15
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Re: District 9 Mod
i have made a mech that looks like the robot from district. but its just the panzor from armrobotics sprited and no steam coming out. pretty cool tho.
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Wed Oct 14, 2009 2:53 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: District 9 Mod
Why hello there.
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Wed Oct 14, 2009 12:44 pm |
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Tap
Joined: Sun Sep 13, 2009 8:18 pm Posts: 15
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Re: District 9 Mod
in the movie, he looks more fat then taller.
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Tue Oct 27, 2009 6:31 am |
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Methelina
Joined: Wed May 20, 2009 9:59 pm Posts: 111 Location: Megastructure
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Re: District 9 Mod
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Wed Aug 10, 2011 11:59 pm |
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