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 Metroid 
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Joined: Fri Dec 18, 2009 11:00 pm
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Post Re: Metroid
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**Also Samus in the picture is not the final actor just one I am playing around with for coding purposes.**


tophat is working on the actors.


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i would like him to share too...


Soon my friend soon.


Tue Mar 30, 2010 2:00 am
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Post Re: Metroid
**Above**

Forgot he said that it was the unfinished actor. Hope when he is done he makes the actor look BA.
This mod ownz because Samus ownz


Tue Mar 30, 2010 11:22 am
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Joined: Thu Mar 04, 2010 10:27 pm
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Post Re: Metroid
Urgh.. Downtime. My computer decided to crap out on me last night. I should be able to save everything, but it's gonna be a helluva process to get all this stuff working again.


Tue Mar 30, 2010 11:44 pm
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Post Re: Metroid
I just had an awesome idea...
What if the killed samus gibbed a zero suit samus?
You could have an "Explosion" that looked like the suit bursting off.

Just an idea...(and, yes, I could get the zero suit sprites for you)


Wed Mar 31, 2010 2:01 am
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Post Re: Metroid
I have numerous sprite sheets from Spriters' Resource of various iterations of the Power Suit, and a sheet of Zero Suit, as well as various sprites for various weapons. I had intended to do a lot of what you gentlemen are doing myself, but chances are you'll all do a better job.
Anyway, yeah, I like Tearagion's idea; could it alternatively be possible to attach her armor as a crap ton of attachables, so that the armor can be shot off piece by piece?
Also, if there's anything I can do to help the project along, I'd be glad to help.


Wed Mar 31, 2010 2:16 am
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Post Re: Metroid
I was actually already thinking about that. I can do the Zero Samus Sprites as soon as my Wacom is up again, but feel free to throw in anything you have! I was thinking that when Samus ran out of health, there should be a small explosion- little plasma beams or something- and Zero Suit Samus appears with not but a blaster and maybe some sort of grenade. I'm scared to mention that I think a scene would be cool, too, but that's more up to the coders than I, the lowly sprite maker. Bringing it to life is the complicated part. Also, if anyone feels they can do the sprites better than I can, I won't stand in their way, but I figured if everything was shared this could be a pretty epic mod.


Wed Mar 31, 2010 2:19 am
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Post Re: Metroid
This will be so awesome


Last edited by gtaiiilc on Wed Jun 16, 2010 12:34 am, edited 1 time in total.



Wed Mar 31, 2010 4:29 am
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Post Re: Metroid
thetophat wrote:
I was actually already thinking about that. I can do the Zero Samus Sprites as soon as my Wacom is up again, but feel free to throw in anything you have! I was thinking that when Samus ran out of health, there should be a small explosion- little plasma beams or something- and Zero Suit Samus appears with not but a blaster and maybe some sort of grenade. I'm scared to mention that I think a scene would be cool, too, but that's more up to the coders than I, the lowly sprite maker. Bringing it to life is the complicated part. Also, if anyone feels they can do the sprites better than I can, I won't stand in their way, but I figured if everything was shared this could be a pretty epic mod.


I am providing sprites for none but im not up for the actor sheets, you could do that as for i am doing small sprites like the metroids (Finished) and i will work on the weapon sprites too.


Wed Mar 31, 2010 7:59 pm
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Post Re: Metroid
I made the ice weapon and its really cool, you spray ice which set in mid air then after 5 seconds it starts to melts away. I made it more of a defensive weapon but it is really useful such as a quick shield or wall when reloading or running for your life.

I'm gonna make the flamer turn the actor into ash when they burn up also.

I am just finishing up the ball bomb launcher with metroid goo - (sticks to stuff)

And I still have to do the Charge shot and wide beam.


Tue Apr 06, 2010 3:36 pm
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Post Re: Metroid
none wrote:
I made the ice weapon and its really cool, you spray ice which set in mid air then after 5 seconds it starts to melts away. I made it more of a defensive weapon but it is really useful such as a quick shield or wall when reloading or running for your life.

I'm gonna make the flamer turn the actor into ash when they burn up also.

I am just finishing up the ball bomb launcher with metroid goo - (sticks to stuff)

And I still have to do the Charge shot and wide beam.


dude, if you make some space pirates and a ship, this could be a full fleged faction!


Tue Apr 06, 2010 5:47 pm
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Post Re: Metroid
-_-'

Two computer crashes in a row. My goal is a complete Samus sheet by the end of the week, though.


Tue Apr 06, 2010 9:34 pm
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Post Re: Metroid
I can attempt to acquire, if you so desire, the space pirate sprites.

Glad to hear about this update!

One question, are you going to make the conventional beams and your new-fangled beams or just the new-fangled ones?
(i.e. you made the ice beam a sprayer, however in the games it is a gun-like weapon)
I ask because you don't really need all the beams to be gun-like weapons, but it is more "authentic".


Tue Apr 06, 2010 9:41 pm
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Post Re: Metroid
http://www.spriters-resource.com/gamebo ... sheet/8814
http://www.spriters-resource.com/custom ... heet/17030
http://www.spriters-resource.com/custom ... heet/17054
http://www.spriters-resource.com/custom ... heet/17057
http://www.spriters-resource.com/custom ... heet/17045

Some sprite sheets I found myself when I had the idea to make a Metroid mod.

Also, in regards to the beams:
http://www.spriters-resource.com/custom ... heet/23199
http://www.spriters-resource.com/custom ... heet/23200
http://www.spriters-resource.com/gamebo ... heet/20705


Tue Apr 06, 2010 10:24 pm
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Post Re: Metroid
Awesome. If we decide to include Space Pirates, I'll definitely make use of those, thank you. I'm almost done with Samus, and I'm going to do a few re-colors and tweak for her other costumes as well as make about 4 or 5 different helmets and see which one people like best. Until then, here's something kinda cool:

http://images4.wikia.nocookie.net/__cb2 ... /Img04.jpg

Edit: Had enough to spare time today to hammer out the legs and arms. I don't know how the beam canon arm thing is going to work yet (i.e. if it's going to be a weapon you can pick up or if it's PART of her, or what have you), so for the time being it is unattached. Started working on different helmet looks and no-helmet Samus (thought it might be interesting). Next up is suit types, power suit, variasuit, phazon suit, I haven't gotten to play Corruption yet, but the PED suit (http://metroid.wikia.com/wiki/PED_Suit) looks pretty awesome.


Tue Apr 06, 2010 11:21 pm
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Post Re: Metroid
Mind if I throw in some GFS Marines?


Wed Apr 07, 2010 3:03 am
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