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Brave & new Spriter trying his hand at the game
http://45.55.195.193/viewtopic.php?f=75&t=18507
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Author:  Nachtauge [ Mon Apr 19, 2010 10:42 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

411570N3 wrote:
I just copy it into palette.bmp and save as over my old sprite.
Also, old xp paint here. Just download it to anywhere and it should work.


You're gonna make me lazy man.

Thanks.

Author:  Nachtauge [ Tue Apr 20, 2010 8:34 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

Y'know what. Try as I frickin' might, I cannot get this indexing sh!t down! It's horribly frustrating, especially since I've already been contracted to make sprites (god forbid).

In other words...

HALP

Author:  Geti [ Tue Apr 20, 2010 9:09 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

Hold on, lets just make sure you're doing the steps in the right order.
    Open palette.bmp with MSPaint (vista version or lower)
    Do the same, in a new window, with your unindexed sprite
    Copy the contents of your unindexed sprite to the clipboard, and then close that window.
    Paste the sprite into the opened palette.bmp
    Save the edited "palette.bmp" as your sprite (overwrite it)
It's pretty simple, and I can't imagine what would be causing errors other than missing a step or doing it backwards or using incompatible software.

Author:  Nachtauge [ Tue Apr 20, 2010 9:28 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

Geti wrote:
Hold on, lets just make sure you're doing the steps in the right order.
    Open palette.bmp with MSPaint (vista version or lower)
    Do the same, in a new window, with your unindexed sprite
    Copy the contents of your unindexed sprite to the clipboard, and then close that window.
    Paste the sprite into the opened palette.bmp
    Save the edited "palette.bmp" as your sprite (overwrite it)
It's pretty simple, and I can't imagine what would be causing errors other than missing a step or doing it backwards or using
incompatible software.


After following your instructions to the T, I can finally index a sprite properly. No more negative colors or a huge negative sprite of the pallete. Thank you, good sir!

Author:  411570N3 [ Tue Apr 20, 2010 9:39 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

Apologies, coherency is not something I am renowned for.

Author:  Geti [ Tue Apr 20, 2010 9:59 am ]
Post subject:  Re: Brave & new Spriter trying his hand at the game

All good. There are better ways of doing it of course, with photoshop and GIMP that let you have autodithering and all sorts of goodies, but for the simplicity of getting a sprite out there you can't beat literal cut and paste :P
I've found that if you want to quickly edit a sprite learning MSPaint's quirks and living with them is better than than using something more complex that you have to learn more tricks. Then again, there are some boss pixeling packages about nowadays, and layers are very nice :P
It's all personal choice I suppose.

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