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Panda's Request Thread. Told to by Grif http://45.55.195.193/viewtopic.php?f=75&t=18576 |
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Author: | dragonxp [ Sat Apr 24, 2010 2:48 am ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
pandastar994 wrote: Fine....But serously Lizard comes in and is a royal pain in the arse to all my threads and he ruins the thread. You are to, recently cluttering up the mod making section with all your requests. |
Author: | Grif [ Sat Apr 24, 2010 3:16 am ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
hey dragonxp stop backseat modding hey lizard stop making useless posts hey pandastar stop taking everything too seriously |
Author: | pandastar994 [ Sat Apr 24, 2010 4:45 am ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Ok ill try but as long as Lizard stops Pming me telling me im not welcome and to leave. |
Author: | CrazyMLC [ Sat Apr 24, 2010 6:09 am ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
pandastar994 wrote: Ok ill try but as long as Lizard stops Pming me telling me im not welcome and to leave. Just add him as a foe and ignore him. |
Author: | pandastar994 [ Sat Apr 24, 2010 5:29 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
What will that do? Can he then not post in my threads? |
Author: | Duh102 [ Sat Apr 24, 2010 5:53 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Anything he posts will be invisible as far as you would see. Not sure what it does to PMs, but it might do the same and auto-ignore PMs from him. EDIT: Muaha..! Ninja powers ACTIVATE. |
Author: | dragonxp [ Sat Apr 24, 2010 5:53 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
pandastar994 wrote: What will that do? Can he then not post in my threads? you will automatically not be able to see any of his posts, and he cannot pm you. |
Author: | pandastar994 [ Sat Apr 24, 2010 5:54 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Thank god you helped. Hes been a royal pain to me. Every thread hes there doubting me and saying its stupid. But oh well whats done is done. Now lets forget about it*Him*. ---EDIT: is there a way to set the R:255 G:0 B:255(The pinkish background) as a default color in paint? So that when i start it up all i have to do is click it and color in. Instead i have to go to edit colors and put the numbers in and its annoying having to do it every time. |
Author: | CrazyMLC [ Sat Apr 24, 2010 6:51 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
MSPaint should start with it in there. It'll be a bright purple color. |
Author: | pandastar994 [ Sat Apr 24, 2010 8:16 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Mine doesnt but oh well ill find it out. -----Request Can someone help me make an axe? Ive got the codes here: -------------------------------------------------Start code---------------------- AddDevice = HDFirearm PresetName = Double Axe Description = A big Axe used to hack zombies to peices. AddToGroup = L4d Melee AddToGroup = Weapons Mass = 30 HitsMOs = 0 GetsHitByMOs = 1 SpriteFile = ContentFile FilePath = Ak-5.rte/2H Axe.bmp FrameCount = 1 SpriteOffset = Vector X = -12 Y = -12 EntryWound = AEmitter CopyOf = Sword Nick ExitWound = AEmitter CopyOf = Sword Nick GoldCost = 40 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Metal Resolution = 4 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Metal Resolution = 4 Depth = 10 DeepCheck = 1 Strength = 500 Stiffness = 0.5 JointOffset = Vector X = -6 Y = 5 DrawAfterParent = 0 OneHanded = 0 StanceOffset = Vector X = 4 Y = 2 SharpStanceOffset = Vector X = 10 Y = 2 SupportOffset = Vector X = -8 Y = 7 SharpLength = 10 Magazine = Magazine CopyOf = TwoAxe Mag Flash = Attachable CopyOf = Blunt FX FireSound = Sound AddSample = ContentFile FilePath = Al-5.rte/Sounds/wpn_swish_large_01.ogg AddSample = ContentFile FilePath = Al-5.rte/Sounds/wpn_swish_large_02.ogg AddSample = ContentFile FilePath = Al-5.rte/Sounds/wpn_swish_large_03.ogg RateOfFire = 60 ReloadTime = 0 FullAuto = 1 FireIgnoresThis = 1 ShakeRange = 0 SharpShakeRange = 0 NoSupportFactor = 5 ParticleSpreadRange = 50 ShellSpreadRange = 0 ShellAngVelRange = 0 MuzzleOffset = Vector X = 3 Y = 0 EjectionOffset = Vector X = 1 Y = -1 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Rust Micro A Count = 3 Spread = 3.14 MaxVelocity = 15 MinVelocity = 5 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Dark Micro A Count = 3 Spread = 3.14 MaxVelocity = 15 MinVelocity = 5 GibWoundLimit = 80 ---------------------------------------------------------------------End code-------------------- Wow thats long...But oh well. Ive got the sprites the sounds and all that. I made it using meleemasters 2H axe. I got bored and wanted a zombie killing axe so i made this. ---Problem:____Gives me and error where it says copy of = sword nick. So how do i fix it? |
Author: | CrazyMLC [ Sat Apr 24, 2010 8:18 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Have you defined a sword nick emitter yet? If no: do it. If yes: make sure you put that code above that code you posted. |
Author: | pandastar994 [ Sat Apr 24, 2010 8:32 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Now its saying some error and when i go to that line it says: -------------------- AddGib = Gib GibParticle = MOSRotating CopyOf = Gib Device Small I This line> Count = 1 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1 GibWoundLimit = 3 ------------------------------------ Its that line and i dont know how to fix it. |
Author: | Petethegoat [ Sat Apr 24, 2010 8:37 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
I can't check at the moment, but the only thing that springs to mind would be incorrect tabbing. Would you mind posting the .ini to pastebin or something? |
Author: | pandastar994 [ Sat Apr 24, 2010 8:45 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
I put it on there. It should be called gun.ini LINK: [url] http://pastebin.com/CJNmxJRY/url] ---That should work(the url) |
Author: | Petethegoat [ Sat Apr 24, 2010 8:49 pm ] |
Post subject: | Re: Panda's Request Thread. Told to by Grif |
Right, so we're looking at line 300, then. Could you also post the exact error? |
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