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Panda's Request Thread. Told to by Grif
http://45.55.195.193/viewtopic.php?f=75&t=18576
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Author:  dragonxp [ Sat Apr 24, 2010 2:48 am ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

pandastar994 wrote:
Fine....But serously Lizard comes in and is a royal pain in the arse to all my threads and he ruins the thread.


You are to, recently cluttering up the mod making section with all your requests.

Author:  Grif [ Sat Apr 24, 2010 3:16 am ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

hey dragonxp

stop backseat modding

hey lizard

stop making useless posts

hey pandastar

stop taking everything too seriously

Author:  pandastar994 [ Sat Apr 24, 2010 4:45 am ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Ok ill try but as long as Lizard stops Pming me telling me im not welcome and to leave.

Author:  CrazyMLC [ Sat Apr 24, 2010 6:09 am ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

pandastar994 wrote:
Ok ill try but as long as Lizard stops Pming me telling me im not welcome and to leave.

Just add him as a foe and ignore him.

Author:  pandastar994 [ Sat Apr 24, 2010 5:29 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

What will that do? Can he then not post in my threads?

Author:  Duh102 [ Sat Apr 24, 2010 5:53 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Anything he posts will be invisible as far as you would see. Not sure what it does to PMs, but it might do the same and auto-ignore PMs from him.

EDIT: Muaha..! Ninja powers ACTIVATE.

Author:  dragonxp [ Sat Apr 24, 2010 5:53 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

pandastar994 wrote:
What will that do? Can he then not post in my threads?


you will automatically not be able to see any of his posts, and he cannot pm you.

Author:  pandastar994 [ Sat Apr 24, 2010 5:54 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Thank god you helped. Hes been a royal pain to me. Every thread hes there doubting me and saying its stupid. But oh well whats done is done. Now lets forget about it*Him*.

---EDIT:
is there a way to set the R:255 G:0 B:255(The pinkish background) as a default color in paint? So that when i start it up all i have to do is click it and color in. Instead i have to go to edit colors and put the numbers in and its annoying having to do it every time.

Author:  CrazyMLC [ Sat Apr 24, 2010 6:51 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

MSPaint should start with it in there. It'll be a bright purple color.

Author:  pandastar994 [ Sat Apr 24, 2010 8:16 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Mine doesnt but oh well ill find it out.

-----Request
Can someone help me make an axe?
Ive got the codes here:
-------------------------------------------------Start code----------------------
AddDevice = HDFirearm
PresetName = Double Axe
Description = A big Axe used to hack zombies to peices.
AddToGroup = L4d Melee
AddToGroup = Weapons
Mass = 30
HitsMOs = 0
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = Ak-5.rte/2H Axe.bmp
FrameCount = 1
SpriteOffset = Vector
X = -12
Y = -12
EntryWound = AEmitter
CopyOf = Sword Nick
ExitWound = AEmitter
CopyOf = Sword Nick
GoldCost = 40
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Metal
Resolution = 4
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Metal
Resolution = 4
Depth = 10
DeepCheck = 1
Strength = 500
Stiffness = 0.5
JointOffset = Vector
X = -6
Y = 5
DrawAfterParent = 0
OneHanded = 0
StanceOffset = Vector
X = 4
Y = 2
SharpStanceOffset = Vector
X = 10
Y = 2
SupportOffset = Vector
X = -8
Y = 7
SharpLength = 10
Magazine = Magazine
CopyOf = TwoAxe Mag
Flash = Attachable
CopyOf = Blunt FX
FireSound = Sound
AddSample = ContentFile
FilePath = Al-5.rte/Sounds/wpn_swish_large_01.ogg
AddSample = ContentFile
FilePath = Al-5.rte/Sounds/wpn_swish_large_02.ogg
AddSample = ContentFile
FilePath = Al-5.rte/Sounds/wpn_swish_large_03.ogg
RateOfFire = 60
ReloadTime = 0
FullAuto = 1
FireIgnoresThis = 1
ShakeRange = 0
SharpShakeRange = 0
NoSupportFactor = 5
ParticleSpreadRange = 50
ShellSpreadRange = 0
ShellAngVelRange = 0
MuzzleOffset = Vector
X = 3
Y = 0
EjectionOffset = Vector
X = 1
Y = -1
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Gib Metal Rust Micro A
Count = 3
Spread = 3.14
MaxVelocity = 15
MinVelocity = 5
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Gib Metal Dark Micro A
Count = 3
Spread = 3.14
MaxVelocity = 15
MinVelocity = 5
GibWoundLimit = 80
---------------------------------------------------------------------End code--------------------

Wow thats long...But oh well. Ive got the sprites the sounds and all that. I made it using meleemasters 2H axe. I got bored and wanted a zombie killing axe so i made this. ---Problem:____Gives me and error where it says copy of = sword nick. So how do i fix it?

Author:  CrazyMLC [ Sat Apr 24, 2010 8:18 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Have you defined a sword nick emitter yet?
If no: do it.
If yes: make sure you put that code above that code you posted.

Author:  pandastar994 [ Sat Apr 24, 2010 8:32 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Now its saying some error and when i go to that line it says:
--------------------
AddGib = Gib
GibParticle = MOSRotating
CopyOf = Gib Device Small I
This line> Count = 1
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
GibWoundLimit = 3
------------------------------------
Its that line and i dont know how to fix it.

Author:  Petethegoat [ Sat Apr 24, 2010 8:37 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

I can't check at the moment, but the only thing that springs to mind would be incorrect tabbing.
Would you mind posting the .ini to pastebin or something?

Author:  pandastar994 [ Sat Apr 24, 2010 8:45 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

I put it on there. It should be called gun.ini

LINK:
[url] http://pastebin.com/CJNmxJRY/url]
---That should work(the url)

Author:  Petethegoat [ Sat Apr 24, 2010 8:49 pm ]
Post subject:  Re: Panda's Request Thread. Told to by Grif

Right, so we're looking at line 300, then. Could you also post the exact error?

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