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 Minor Request Thread [Q&A] 
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Joined: Wed Jan 07, 2009 10:26 am
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Post Re: Minor Request Thread [Q&A]
What Roast Veg means to say is that you should make a thread in the Requests section for non minor requests.


Wed Mar 02, 2011 5:37 am
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Joined: Mon Jun 21, 2010 1:40 am
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Post Re: Minor Request Thread [Q&A]
Anyone have a mod that disallows the AI to use diggers? It really gets annoying to make a base just for them to all dig into it and ruin it.
Also, feels good to be back.


Thu Sep 29, 2011 5:00 am
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Joined: Sat Sep 10, 2011 2:18 pm
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Post Re: Minor Request Thread [Q&A]
I want make a flying actor(like angel,and without jetpack),but if I connect Lua script with ini code occurs error... ..."Memory can't be "read""

Help me...(i connect it with "ScripthPath" string) :sad:


Sun Oct 09, 2011 4:46 pm
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Joined: Fri Aug 20, 2010 4:45 am
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Post Re: Minor Request Thread [Q&A]
Syzran wrote:
I want make a flying actor(like angel,and without jetpack),but if I connect Lua script with ini code occurs error... ..."Memory can't be "read""

Help me...(i connect it with "ScripthPath" string) :sad:


Personally i would suggest using the dropship scripts.


Sun Oct 09, 2011 8:28 pm
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Joined: Sun Sep 11, 2011 11:48 pm
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Post Re: Minor Request Thread [Q&A]
Q1: Is it possible to add attachments to the weapons like COD flamethrower with a shot gun or some like master key(shotgun) on an assault rifle?

Q2: can some1 make weapons or characters from Halo reach? it would be pretty cool if some made those (not that i can mod or anything) so...yeah


Wed Nov 02, 2011 12:47 am
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Joined: Sat Oct 22, 2011 12:56 am
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Location: At the corner of unoriginality and boring
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Post Re: Minor Request Thread [Q&A]
Has there been a fantasy mod? Y'know, elves, goblins, kobolds, swords, bows, etc.
I've skimmed through, but I haven't found anything.
I've seen melee weapons, but mostly just one or two per large mod.


Tue Nov 08, 2011 6:02 am
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Post Re: Minor Request Thread [Q&A]
WizCorp, Melee Masters, and Castle Creations are all part of the same mod in a way.


Tue Nov 08, 2011 2:38 pm
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Joined: Sat Oct 22, 2011 4:49 am
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Post Re: Minor Request Thread [Q&A]
Does actors really need gibs? (considering i believe they gib themselves or am i wrong on this?)


Tue Nov 08, 2011 9:40 pm
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Post Re: Minor Request Thread [Q&A]
Ah, i see. cheers anyway.


Tue Nov 08, 2011 10:03 pm
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Joined: Tue Feb 07, 2012 9:25 pm
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Post Re: Minor Request Thread [Q&A]
Hello there. My apologies if this is in the wrong place. In any case, what are some current faction mods which come with skirmish modes to fight against them? I know Unitech and Major's World War 2 based mods have them. I know that prior to these few here, there was some thing about ''activities'', which enabled the AI's usage of mod content, but I never figured it out. Thank you for your time.


Tue Feb 07, 2012 9:33 pm
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Post Re: Minor Request Thread [Q&A]
Can actors be gibs?

More specifically, can actors be created/emitted/materialized ect. from an object without lua?


Thu Feb 16, 2012 5:03 pm
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Data Realms Elite
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Post Re: Minor Request Thread [Q&A]
Actually the only advantage you get by spawning them with Lua is that you can choose the team they're assigned to, instead of team -1.


Thu Feb 16, 2012 6:28 pm
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Joined: Mon Dec 26, 2011 9:52 pm
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Post Re: Minor Request Thread [Q&A]
Hey, I am the creator of the Exis mod, and I've been getting requests for a new actor, I need someone who is good at making sprites, because I suck.

Exis Incorporated:

PM Me if you're interested.


Mon May 07, 2012 1:04 am
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Post Re: Minor Request Thread [Q&A]
Would it possible to make it look like an actor is sliding out of the ground? I'm thinking that if you have a dropship which is very fast, invisible and gibs when it hits the ground, you could simulate zombies rising out of the earth.


Thu Jul 05, 2012 2:29 am
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Post Re: Minor Request Thread [Q&A]
Edit: Learned how to make scenes and missions and did it myself.


Last edited by Luringen on Fri Jul 13, 2012 11:49 pm, edited 1 time in total.



Fri Jul 06, 2012 5:39 pm
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