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thatguybehindyou
Joined: Wed Oct 20, 2010 5:58 pm Posts: 8 Location: Tomsk, Russia
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S.T.A.L.K.E.R. Mod?
Hi there! I've been playing S.T.A.L.K.E.R. for quite a while now and I wondered if it would be a good idea to make a mod for it on Cortex Command. You could have Strelok as a brain actor and could do all sorts of Lua and stuff to make all the creatures, like Kontrollers and stuff. Anyone think this is a good idea
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Wed Oct 20, 2010 6:27 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: S.T.A.L.K.E.R. Mod?
I've got a very detailed plan for a Stalker mod, which never came to fruition, but I'd still like to make it. It is unlikely to be started until after B24, as there are a couple of features I'd like to ensure it meets my current vision.
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Thu Oct 21, 2010 11:17 am |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: S.T.A.L.K.E.R. Mod?
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Thu Oct 21, 2010 10:33 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: S.T.A.L.K.E.R. Mod?
Slightly outdated, don't ya think?
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Thu Oct 21, 2010 11:40 pm |
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thatguybehindyou
Joined: Wed Oct 20, 2010 5:58 pm Posts: 8 Location: Tomsk, Russia
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Re: S.T.A.L.K.E.R. Mod?
Yes, It is slightly outdated, but with the release of "Call of Pripyat," I just thought it would be cool.
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Fri Oct 22, 2010 2:08 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: S.T.A.L.K.E.R. Mod?
thatguybehindyou wrote: Yes, It is slightly outdated, but with the release of "Call of Pripyat," I just thought it would be cool. He's talking about the mod YHTFLKC linked. I highly doubt anyone is going to fill your request.
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Fri Oct 22, 2010 2:52 pm |
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Dogkiller
Joined: Sun Oct 31, 2010 6:30 pm Posts: 23 Location: Betelgeuse
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Re: S.T.A.L.K.E.R. Mod?
thatguybehindyou, I can support you with this mod
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Mon Nov 01, 2010 12:01 am |
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thatguybehindyou
Joined: Wed Oct 20, 2010 5:58 pm Posts: 8 Location: Tomsk, Russia
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Re: S.T.A.L.K.E.R. Mod?
Thanks a bunch mate. I'm gonna need all the help I can get.If you could sprite and code some weapons, that'd be grand. In the meantime, I will be trying to create some actors. Oh, and yes, the mod is too outdated, but it gave me an idea on the actors to create! I will still need to make Strelok, maybe get someone to do LUA so that when he dies, a massive psy-burst erupts, killing other actors.
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Fri Nov 05, 2010 7:09 pm |
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thatguybehindyou
Joined: Wed Oct 20, 2010 5:58 pm Posts: 8 Location: Tomsk, Russia
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Re: S.T.A.L.K.E.R. Mod?
Disst wrote: thatguybehindyou wrote: Yes, It is slightly outdated, but with the release of "Call of Pripyat," I just thought it would be cool. He's talking about the mod YHTFLKC linked. I highly doubt anyone is going to fill your request. Oh, I thought he meant the idea... But, yeah, I can't do anything with that. Thanks for trying to help though.
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Fri Nov 05, 2010 7:24 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: S.T.A.L.K.E.R. Mod?
I'll do that bit for you. I have no idea what Stalker is, but that sounds simple enough.
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Fri Nov 05, 2010 7:25 pm |
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thatguybehindyou
Joined: Wed Oct 20, 2010 5:58 pm Posts: 8 Location: Tomsk, Russia
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Re: S.T.A.L.K.E.R. Mod?
http://stalker.wikia.com/wiki/Main_PageThis will give you all the info you need.
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Sat Nov 06, 2010 12:04 pm |
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