View unanswered posts | View active topics It is currently Sat Dec 28, 2024 4:36 am



Reply to topic  [ 12 posts ] 
 Regeneration Bunker Module? 
Author Message

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Regeneration Bunker Module?
I was looking at some mods, and I saw this: viewtopic.php?f=61&t=16301&hilit=regenerating And I was hoping for self regenerating bunker modules. I couldn't find any, and when I tried to make it, it failed horribly. So I was hoping somebody would make visible walls and modules that regenerate.


Fri Jul 02, 2010 1:57 am
Profile
User avatar

Joined: Wed Feb 24, 2010 11:00 pm
Posts: 255
Location: Unknow
Reply with quote
Post Re: Regeneration Bunker Module?
I think that this is impossible , because when someone shoot one terrain object , the bullet will delete the pixel that gets shoot , not the entire object , so make the pixel come back after get shoot :oops: ...


Fri Jul 02, 2010 2:11 am
Profile

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Re: Regeneration Bunker Module?
Hmm. Seems you didn't look at the link. It was done. I tested it, but its invisible. I tried to use the script, but I couldn't manage to do that even, so I was hoping somebody would make that script only into visible modules.


Fri Jul 02, 2010 2:14 am
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Regeneration Bunker Module?
Hey cc, just got to say, you make positively no sense.


Fri Jul 02, 2010 2:15 am
Profile

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Re: Regeneration Bunker Module?
It refers to the FG image and rebuilds it. Look at the GIF grif posted for it on the OP.

Edit: Wait, I mean look at the second gui in the OP of the link I posted.


Fri Jul 02, 2010 2:16 am
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Regeneration Bunker Module?
you can try this

viewtopic.php?f=61&t=17285

it's not as pretty as the invisicrete module, but it does contain a little robot capable of rebuilding your bunkers for you

just make sure to preplace the background modules (that's why it's not as pretty)

making individal regenerating modules is something I thought of, but it's kind of (really a lot of) a pain in the ass, so I didn't

but yeah, g'head and try out the constructor.


Fri Jul 02, 2010 3:23 am
Profile

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Re: Regeneration Bunker Module?
Okay, I'll try it. I hope it is good, but anyways, I was hoping for "self" Regenerating and not having to risk a soldier or robots life in the field, like an edited version of the invisicrete one. But anyways, Grif, you're the best Datarealms Modder and poster ever.

Edit: I have a problem. It wont let me spawn any bunkermodules with the constructor. And I can't seem to find the repair bot.


Fri Jul 02, 2010 3:37 am
Profile

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Re: Regeneration Bunker Module?
Wait, I got the placing bunkermodules thing to work, but I cant find out where to get that robot. Please give me a way to get the repair bot.

Edit: Oh, the module maker is the repair bot. But still, could somebody make one more like the invisicrete module, only for the H wall module that the game comes with?


Fri Jul 02, 2010 3:58 am
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Regeneration Bunker Module?
oh ♥♥♥♥ it

I'm way too nice

viewtopic.php?f=61&t=16863&p=360266#p360266

H and V wall, though you can't see both in the gif (waiting five seconds in giftime is way too long)


Fri Jul 02, 2010 7:36 am
Profile
User avatar

Joined: Wed Feb 24, 2010 11:00 pm
Posts: 255
Location: Unknow
Reply with quote
Post Re: Regeneration Bunker Module?
sam123486 wrote:
Hmm. Seems you didn't look at the link. It was done. I tested it, but its invisible. I tried to use the script, but I couldn't manage to do that even, so I was hoping somebody would make that script only into visible modules.


Aaaaaaaaaaaa you want one weapon that fire regenerating modules?
I though that you were want regenereting modules , like those one that we use in skirmish.


Fri Jul 02, 2010 11:07 am
Profile
REAL AMERICAN HERO
User avatar

Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
Reply with quote
Post Re: Regeneration Bunker Module?
ccnewplayer that's not what he's saying at all

while your english is undoubtedly better than my portuguese, until you have a firm grasp of situational obscurities you really shouldn't be making posts in a board (requests) that requires your posts to be relevant to the actual topic

tl;dr

learn better english or stop posting in this subforum


Fri Jul 02, 2010 11:28 am
Profile

Joined: Sun May 02, 2010 3:39 pm
Posts: 354
Reply with quote
Post Re: Regeneration Bunker Module?
Grif, you are like the only CC god of niceness. I admit it, I can tell I'm a bit irritating. so I guess I'll start trying harder to fend for myself. But anyways, thanks a lot for that. It is epic.


Fri Jul 02, 2010 4:21 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 12 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.045s | 13 Queries | GZIP : Off ]