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 Terminators? 
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Joined: Sun Apr 22, 2007 8:01 pm
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Post Terminators?
Anyone make any Terminators yet? I've been craving to play as a T-600 for so damn long. How badass would this be atop a large pile of rubble?
Image
I shudder at the thought of such badassery.


Sun Sep 06, 2009 10:28 pm
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Post Re: Terminators?
Only marginally badass.


Mon Sep 07, 2009 12:03 am
Profile YIM
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Yet one-up guy fails to give any example of higher badassery, that's laughable.

I've yet to see more badass, so I'm adamant to my opinion.


Mon Sep 07, 2009 1:04 am
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Absence of evidence is equal evidence of absence.


Mon Sep 07, 2009 1:39 pm
Profile YIM
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Forget that guy, I'll tell you the truth, the brain of the skynet.rte proyect,
sadly, have changed of game to develop his skills, so without queen the nest screws off.

its a very cool idea and fits very well with cc but nobody wants to take the leadership,
even with so many modders liking that idea...


Mon Sep 07, 2009 9:42 pm
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Ah, I see, well that really bites, I remember viewing that thread and wondering why it wasn't released. Welp, hopefully somebody will pick up where he left off. Can never have too many killer robots.


Mon Sep 07, 2009 9:59 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: Terminators?
Check out viewtopic.php?f=61&t=12847. :)


Tue Sep 08, 2009 10:58 am
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Joined: Mon Feb 02, 2009 9:18 pm
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Post Re: Terminators?
Gotcha! wrote:


Ohg! for love of Arnold! stop anouncing your sprites! that's cruel spam Image
[edit]: even considering I love them :neutral:


Wed Sep 09, 2009 4:32 pm
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Joined: Fri Apr 02, 2010 5:13 pm
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Post Re: Terminators?
If you're going to make a terminator, it should have many (Flesh) attachable layers on top of the skeleton-y robot part. It should slowly gib the layers off as it gets more damaged, and then finally it'll look like a robot.


Sat Apr 17, 2010 1:57 am
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Joined: Wed Mar 10, 2010 8:36 pm
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Post Re: Terminators?
Check out the human resistance mod theyve got arnold t9000 in it.


Sat Apr 17, 2010 3:19 am
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Post Re: Terminators?
i think it should be more like the bad guy in terminator 2, with the melty metal stuff


Sat Apr 17, 2010 3:46 am
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Joined: Thu Apr 15, 2010 3:39 am
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Post Re: Terminators?
that's impossible to code


Sat Apr 17, 2010 3:47 am
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Post Re: Terminators?
i figured
:(


Sat Apr 17, 2010 4:00 am
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