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going back to edit mode http://45.55.195.193/viewtopic.php?f=73&t=45586 |
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Author: | Face [ Sun Mar 09, 2014 1:53 pm ] |
Post subject: | going back to edit mode |
going back to edit mode, will this do? Code: function SandboxMission:UpdateActivity() if(UInputMan:KeyReleased(string.byte("v")) and self.ActivityState != Activity.EDITING) then self.ActivityState = Activity.EDITING end end it gives me an error in the activity file |
Author: | clunatic [ Sun Mar 09, 2014 6:39 pm ] |
Post subject: | Re: going back to edit mode |
This should really be in the lua editing forum, but ok. You need to use ~= instead of !=. I'm also not sure if string.byte works properly like you've used it, so if the ~= doesn't fix the problem, try changing the string.byte to the numerical key for v. |
Author: | Duh102 [ Sun Mar 09, 2014 9:53 pm ] |
Post subject: | Re: going back to edit mode |
What is the error that it gives you? |
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