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ToDelete and ToSettle?
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Author:  nubbles [ Fri Mar 08, 2013 4:18 am ]
Post subject:  ToDelete and ToSettle?

I'm trying to create an actor that will despawn on death and not leave a corpse behind, or alternatively after a time limit will simply just settle. What's the lua command to make this happen? I can't seem to figure it out.

Author:  CaveCricket48 [ Fri Mar 08, 2013 5:54 am ]
Post subject:  Re: ToDelete and ToSettle?

On the actor, you could have a script that deletes the actor (self.ToDelete = true) when the actor's health is 0 or below, and make sure that the actor and its limbs don't have gibs.

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