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Reviving player http://45.55.195.193/viewtopic.php?f=73&t=30924 |
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Author: | weegee [ Sat Apr 28, 2012 11:34 am ] |
Post subject: | Reviving player |
Is it possible to revive a player in multiplayer game after his brain was killed, when he left without any brains assigned and DEAD appeared on his screen? Currently I'm trying to assign a fake brain to player to avoid death, but it will certainly cause huge problems with AI's brainhunt mode. |
Author: | weegee [ Sat Apr 28, 2012 12:00 pm ] |
Post subject: | Re: Reviving player |
NVM, as usuall I was just an idiot. Everything seems to work ok. |
Author: | lucariokiller [ Mon Apr 30, 2012 12:59 pm ] |
Post subject: | Re: Reviving player |
Can you post it? EDIT:aha you double post!!! |
Author: | weegee [ Sat May 12, 2012 6:19 am ] |
Post subject: | Re: Reviving player |
No, turned out that it's not possible. Player is lost once he's dead and not assigned a brain. |
Author: | Coops [ Sat May 12, 2012 6:59 am ] |
Post subject: | Re: Reviving player |
Are you trying to preserve a player? You could just teleport the player's brain somewhere off-map when it gets low and get rid of all player control. AI hunting problems would exist though. |
Author: | weegee [ Sun May 13, 2012 12:10 pm ] |
Post subject: | Re: Reviving player |
NVM, I guess I solved everything using invisible fake brains |
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