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Modifying human AI?
http://45.55.195.193/viewtopic.php?f=73&t=25585
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Author:  Awesomeness [ Mon Sep 19, 2011 11:06 pm ]
Post subject:  Modifying human AI?

How can I make it so that when a sees something to kill, regardless of whether it has a weapon or not, it calls this function?
Code:
FireLaser(self);
I think it would involve modifying UpdateAI().

Author:  Awesomeness [ Tue Sep 20, 2011 12:14 am ]
Post subject:  Re: Modifying human AI?

After lots of searching, I found that putting
Code:
   if self.Target ~= nil then
      
      FireLaser(self);
      
   end

at the end of UpdateAI() worked. Maybe this will help someone else.

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