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Modifying human AI? http://45.55.195.193/viewtopic.php?f=73&t=25585 |
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Author: | Awesomeness [ Mon Sep 19, 2011 11:06 pm ] |
Post subject: | Modifying human AI? |
How can I make it so that when a sees something to kill, regardless of whether it has a weapon or not, it calls this function? Code: FireLaser(self); |
Author: | Awesomeness [ Tue Sep 20, 2011 12:14 am ] |
Post subject: | Re: Modifying human AI? |
After lots of searching, I found that putting Code: if self.Target ~= nil then FireLaser(self); end at the end of UpdateAI() worked. Maybe this will help someone else. |
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