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Timer
http://45.55.195.193/viewtopic.php?f=73&t=25584
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Author:  Asklar [ Mon Sep 19, 2011 10:18 pm ]
Post subject:  Timer

Is there any function to know in which MS or S the timer is?

Author:  Roast Veg [ Mon Sep 19, 2011 10:22 pm ]
Post subject:  Re: Timer

Well simply checking whether it ticks over less than once a frame update would tell you pretty reliably.

Author:  Asklar [ Mon Sep 19, 2011 10:23 pm ]
Post subject:  Re: Timer

Excuse my ignorance, but how would I do that?

Author:  Roast Veg [ Mon Sep 19, 2011 10:26 pm ]
Post subject:  Re: Timer

By timing the timer, using a MS timer, and see if they change at the same rate or not.

Author:  CaveCricket48 [ Mon Sep 19, 2011 10:43 pm ]
Post subject:  Re: Timer

Code:
Timer.ElapsedSimTimeS

or
Code:
Timer.ElapsedSimTimeMS

is what you might be looking for if I understood your question.

Author:  Asklar [ Mon Sep 19, 2011 10:50 pm ]
Post subject:  Re: Timer

Yes, that's what I was looking for. Thanks!

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