Re: Draw a line with a pixel trail
If an MOPixel moves faster, its trail gets longer right? If so, is there a trail length where the trail expands at a 1:1 ratio to the velocity? Because then you could set the pixel's Pos to the stating point of the line, and set the velocity of it to the starting point minus the end point's position. You'd have to do it eveything frame. May require inversion.
If the trail length stays consistent regardless of speed, which seems a little more likely, you would need to do the same, but also set the TrailLength to the distance between the two points, rounded.
Or, maybe neither of these work.