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| Make an actor drop it's current held device http://45.55.195.193/viewtopic.php?f=73&t=23888 |
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| Author: | Asklar [ Sun May 22, 2011 8:23 am ] |
| Post subject: | Make an actor drop it's current held device |
Is it even possible? |
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| Author: | Xery [ Sun May 22, 2011 9:32 am ] |
| Post subject: | Re: Make an actor drop it's current held device |
self.target:GetController():SetState(20, true); 20 = WEAPON_DROP or more powerful(?) if not actor:IsInventoryEmpty() then actor:DropAllInventory(); end |
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| Author: | Asklar [ Sun May 22, 2011 8:12 pm ] |
| Post subject: | Re: Make an actor drop it's current held device |
Where do you get that much info. on lua? I'll try it and come with results. Thanks again Xery. |
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| Author: | Xery [ Sun May 22, 2011 8:31 pm ] |
| Post subject: | Re: Make an actor drop it's current held device |
http://wiki.datarealms.com/index.php/LuaDocs/Index http://wiki.datarealms.com/index.php/Li ... _functions There're some new functions of B25 included. I really hope the wiki not ruined by ADs. viewtopic.php?f=73&t=17361 ↑ Older offline version, helps me a lot. |
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| Author: | Lizardheim [ Sun May 22, 2011 9:02 pm ] |
| Post subject: | Re: Make an actor drop it's current held device |
You know that, with a wiki, you can just restore an older version of an article? Vandalism is easy to correct. |
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