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function CollectDamage() http://45.55.195.193/viewtopic.php?f=73&t=22257 |
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Author: | zoidberg [ Sat Mar 26, 2011 6:14 pm ] |
Post subject: | function CollectDamage() |
has anybody used this? how does it work? does it work at all? |
Author: | akblabla [ Tue Mar 29, 2011 7:06 pm ] |
Post subject: | Re: function CollectDamage() |
Don't know this function, but you can easily find the total loss of health in a frame (or whatever you need) by having a variable set to the health in the end of the script and then compare that and the new health in the start of the script. |
Author: | zoidberg [ Wed Mar 30, 2011 2:43 pm ] |
Post subject: | Re: function CollectDamage() |
it should work on mosparticles, and so want i. just wanted to see if somebody used this in my case, i have a fake head, which's wounds do not affect on actors hp, but i want to make it affect. |
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