Re: Sine Airburst Problem
You seem to be calling variables that don't exist. In B you have two update functions. I'm assuming you know all the physics you need to be handling behind it.
Code:
self.Vel.Perpendicular.Normalized
You're not getting a syntax error from this?
or your two update functions?
To do what is quoted you should be using Vector:Normalize() but I'm not sure what you'd use to get the perpendicular of a vector, you might be looking for Vector:Cross() or Vector:Dot()?
oh, apparently CC has a built in perpendicular function
Vector:Perpendicularize() is extant in the wiki. So, you'd want to Normalize() it and then Perpendicularize() it.
More vector functions are on the wiki.