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 Airburst Round Help 
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Joined: Thu May 27, 2010 10:25 am
Posts: 18
Location: Longbeach (not California), Australia
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Post Airburst Round Help
Hey Guys.
Just wondering if there is a way to make a round "air-burst" a certain distance from the target?
if so I just need an idea of how to do so (I'm Guessing by gibbing with lua [*noob* I'd need help with commands *noob*])
Also if there is a way to make a round "explode" a certain distance into a wall I'd like that too.
(dealing with high velocity rounds in both situations)

Cheers!
Sam!


Fri May 28, 2010 7:47 am
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Airburst Round Help
Have a look at the TABAR in zombies '09, it has airburst. as for exploding x pixels into a substance, you'd more likely just have a normal airburst switch that activated a timer before executing the airburst function rather than executing it right away.

My code's probably ugly as hell in retrospect, post any bits you don't understand (preferably on pastebin) and me or someone else will give you a hand.


Fri May 28, 2010 9:20 am
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Joined: Thu May 27, 2010 10:25 am
Posts: 18
Location: Longbeach (not California), Australia
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Post Re: Airburst Round Help
Thanks!
will do!
Would This work for high velocity rounds??? (around 200-400)


Fri May 28, 2010 11:47 am
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