Data Realms Fan Forums
http://45.55.195.193/

Unknown Errors in Boomerang Mod
http://45.55.195.193/viewtopic.php?f=73&t=17492
Page 1 of 1

Author:  CaveCricket48 [ Fri Jan 01, 2010 7:54 pm ]
Post subject:  Unknown Errors in Boomerang Mod

One of my mods creates strange errors for some people, but I'm not getting any of them and I don't know how to fix them. The topic is HERE.

Errors that people get are crashes, non-functionality, and wierd windows popping up on exit of CC. Other people, however, don't get any errors at all (such as myself).

Help please.

Author:  Grif [ Sat Jan 02, 2010 1:09 am ]
Post subject:  Re: Unknown Errors in Boomerang Mod

Biggest factor I've seen with lua non-compatibility with otherwise functional code is RAM. If people "run out of" RAM assigned to CC, generally the OS/CC itself will close off in semi-emergency ways. Unfortunately, there's not a whole lot you can do besides attempt to optimize as much as possible.

Author:  CaveCricket48 [ Sat Jan 02, 2010 1:49 am ]
Post subject:  Re: Unknown Errors in Boomerang Mod

mmm, that bites. Kind of a random question, is there a way to make a dependant variable name? Like:
local "number"..self.numbercounter = Vector(x,y);

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/