Data Realms Fan Forums http://45.55.195.193/ |
|
Co-op campaigns??? http://45.55.195.193/viewtopic.php?f=73&t=17402 |
Page 1 of 1 |
Author: | Skulll9000 [ Mon Dec 21, 2009 6:44 pm ] |
Post subject: | Co-op campaigns??? |
Alright so, how do you make a single-player campaign mission into a 2-player campaign mission? Please help, I think cortex command would be a lot more fun if you could do missions with a friend, skirmish can get boring . |
Author: | Captain Kicktar [ Mon Dec 21, 2009 8:10 pm ] |
Post subject: | Re: Co-op campaigns??? |
I'm pretty sure this has been discussed, and we basicly decided to wait for the next build because it will have that. (Correct me if I'm wrong) |
Author: | TheLastBanana [ Mon Dec 21, 2009 9:54 pm ] |
Post subject: | Re: Co-op campaigns??? |
Next build might have it fully implemented, but at this point, all of the vanilla missions are set up for co-op play. Just go to Missions.rte and open Mission Activities.ini. Add a line under any of the mission definitions that says "PlayerCount = <number of players>" and it will work fine. If that doesn't make sense to you, you'll have to wait until we have an interface for choosing co-op. |
Author: | Skulll9000 [ Wed Dec 23, 2009 1:59 am ] |
Post subject: | Re: Co-op campaigns??? |
THANKS! This works GREAT!!! and I think it's worth mentioning "PlayerCount = #" is case-sensetive, when I wrote it in all lowercase letters my game crashed :P, anyways thanks for the help! |
Author: | Duh102 [ Wed Dec 23, 2009 2:30 am ] |
Post subject: | Re: Co-op campaigns??? |
All ini variables are case-sensitive, just for your knowledge. |
Author: | Naruto43 [ Fri Dec 25, 2009 8:16 am ] |
Post subject: | Re: Co-op campaigns??? |
why''s there none campaign in the main menu for partners? |
Author: | Lizardheim [ Fri Dec 25, 2009 9:20 am ] |
Post subject: | Re: Co-op campaigns??? |
Because it's not made yet. |
Author: | Grif [ Fri Dec 25, 2009 10:57 am ] |
Post subject: | Re: Co-op campaigns??? |
Naruto43 wrote: why''s there none campaign in the main menu for partners? This post and this user perfectly summarize why I am such an angry person. |
Author: | TorrentHKU [ Fri Dec 25, 2009 2:18 pm ] |
Post subject: | Re: Co-op campaigns??? |
Completely understandable. |
Author: | Foa [ Sat Dec 26, 2009 9:21 am ] |
Post subject: | Re: Co-op campaigns??? |
I understand you be, but seriously, some and I mean some ( ~4 ) should be tolerable. Argh, naruto, it opened my eyes what 4kids, and the such are doing to the remaining cool things left, I swear, if I lose DF, CC, or John Saturn I'll go Grif! |
Author: | TorrentHKU [ Mon Dec 28, 2009 12:37 am ] |
Post subject: | Re: Co-op campaigns??? |
Uh. Was that run through Japanese and back to English? Or in this case Engrish? |
Author: | Foa [ Tue Dec 29, 2009 12:02 pm ] |
Post subject: | Re: Co-op campaigns??? |
Hyperkultra wrote: Uh. Was that run through Japanese and back to English? Or in this case Engrish? My hand usually skips words, and other important parts of grammar. D: This is really annoying... Anyways, 4kids suck, if I lose some things to 4kids and the like, I'll go apeshit insane. |
Author: | mail2345 [ Tue Dec 29, 2009 7:14 pm ] |
Post subject: | Re: Co-op campaigns??? |
I would like to mention that some mod missions also follow the standard. I if I remember right, all of weegee's missions can be co-oped. |
Author: | dragonxp [ Tue Dec 29, 2009 8:06 pm ] |
Post subject: | Re: Co-op campaigns??? |
why is this in lua? Or is playercount within lua? |
Author: | mail2345 [ Fri Jan 01, 2010 2:39 pm ] |
Post subject: | Re: Co-op campaigns??? |
Future compatibility. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |