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Skulll9000
Joined: Mon Dec 21, 2009 3:29 am Posts: 4
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Co-op campaigns???
Alright so, how do you make a single-player campaign mission into a 2-player campaign mission? Please help, I think cortex command would be a lot more fun if you could do missions with a friend, skirmish can get boring .
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Mon Dec 21, 2009 6:44 pm |
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Captain Kicktar
Joined: Wed Feb 04, 2009 4:07 pm Posts: 380 Location: Galacia
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Re: Co-op campaigns???
I'm pretty sure this has been discussed, and we basicly decided to wait for the next build because it will have that. (Correct me if I'm wrong)
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Mon Dec 21, 2009 8:10 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Co-op campaigns???
Next build might have it fully implemented, but at this point, all of the vanilla missions are set up for co-op play. Just go to Missions.rte and open Mission Activities.ini. Add a line under any of the mission definitions that says "PlayerCount = <number of players>" and it will work fine. If that doesn't make sense to you, you'll have to wait until we have an interface for choosing co-op.
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Mon Dec 21, 2009 9:54 pm |
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Skulll9000
Joined: Mon Dec 21, 2009 3:29 am Posts: 4
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Re: Co-op campaigns???
THANKS! This works GREAT!!! and I think it's worth mentioning "PlayerCount = #" is case-sensetive, when I wrote it in all lowercase letters my game crashed :P, anyways thanks for the help!
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Wed Dec 23, 2009 1:59 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Co-op campaigns???
All ini variables are case-sensitive, just for your knowledge.
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Wed Dec 23, 2009 2:30 am |
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Naruto43
Banned
Joined: Tue Sep 18, 2007 7:35 pm Posts: 17
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Re: Co-op campaigns???
why''s there none campaign in the main menu for partners?
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Fri Dec 25, 2009 8:16 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Co-op campaigns???
Because it's not made yet.
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Fri Dec 25, 2009 9:20 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Co-op campaigns???
Naruto43 wrote: why''s there none campaign in the main menu for partners? This post and this user perfectly summarize why I am such an angry person.
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Fri Dec 25, 2009 10:57 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Co-op campaigns???
Completely understandable.
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Fri Dec 25, 2009 2:18 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Co-op campaigns???
I understand you be, but seriously, some and I mean some ( ~4 ) should be tolerable.
Argh, naruto, it opened my eyes what 4kids, and the such are doing to the remaining cool things left, I swear, if I lose DF, CC, or John Saturn I'll go Grif!
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Sat Dec 26, 2009 9:21 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Co-op campaigns???
Uh. Was that run through Japanese and back to English? Or in this case Engrish?
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Mon Dec 28, 2009 12:37 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Co-op campaigns???
Hyperkultra wrote: Uh. Was that run through Japanese and back to English? Or in this case Engrish? My hand usually skips words, and other important parts of grammar. D: This is really annoying... Anyways, 4kids suck, if I lose some things to 4kids and the like, I'll go apeshit insane.
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Tue Dec 29, 2009 12:02 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Co-op campaigns???
I would like to mention that some mod missions also follow the standard. I if I remember right, all of weegee's missions can be co-oped.
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Tue Dec 29, 2009 7:14 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Co-op campaigns???
why is this in lua? Or is playercount within lua?
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Tue Dec 29, 2009 8:06 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Co-op campaigns???
Future compatibility.
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Fri Jan 01, 2010 2:39 pm |
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