So. I have an MOSParticle that's loaded in a Lua script using MovableMan:AddParticle("...");
It works, except for the troubling fact that the screen effect attached to it does not load. I know it's not an ini error, since all the code is correct (if it weren't, the game would not load) and the images are in the right format (bmp). This leads me to conclude that there is something in Lua that I'm not doing. Has anyone encountered this problem before and has any tips on how to fix it? Thanks in advance.
Sat Oct 17, 2009 6:52 pm
findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
Re: Sprite screen effects in Lua
Have you tried whenever or not the glow appears if the particle is created in more, err, mundane ways? (Gibbing, shooting, emitting)
Sat Oct 17, 2009 7:03 pm
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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