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How do you make an object instantly settle?
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Author:  CaveCricket48 [ Sat Sep 26, 2009 1:36 am ]
Post subject:  How do you make an object instantly settle?

Quick question: How do you make an object (MO) instantly settle, even when in mid-air?

Author:  TheLastBanana [ Sat Sep 26, 2009 1:56 am ]
Post subject:  Re: How do you say "GibWoundLimit" in Lua?

You don't. Unfortunately, there is no variable for that yet.
http://www.datarealms.com/wiki/index.php/LuaDocs/Index

Author:  CaveCricket48 [ Sat Sep 26, 2009 2:12 am ]
Post subject:  Re: How do you say "GibWoundLimit" in Lua?

Oh, that stinks. Thanks anyways.

Author:  TheLastBanana [ Sat Sep 26, 2009 3:28 am ]
Post subject:  Re: How do you make an object instantly settle?

object.ToSettle = true;
Won't work in mid-air unfortunately. The MO has to have something solid directly under its middle. MOPixels can settle in mid-air, though.
Also, in the future, don't edit a topic title into a different question, it makes the other responses in the thread terribly confusing.

Author:  Azukki [ Sat Sep 26, 2009 6:24 am ]
Post subject:  Re: How do you make an object instantly settle?

TheLastBanana wrote:
object.ToSettle = true;
Won't work in mid-air unfortunately. The MO has to have something solid directly under its middle. MOPixels can settle in mid-air, though.

So, could one settle an MOPixel in midair and then be able to spawn and settle a MOSRot/whatever directly above it?

Author:  Grif [ Sat Sep 26, 2009 6:36 am ]
Post subject:  Re: How do you make an object instantly settle?

Yes.

Author:  CaveCricket48 [ Sat Sep 26, 2009 8:23 pm ]
Post subject:  Re: How do you make an object instantly settle?

I have another question. How do you make "function Destroy (self)", instead of happening when self is destroyed, make it activate when "self.targetactor" is destroyed?

Author:  Mind [ Sat Sep 26, 2009 9:54 pm ]
Post subject:  Re: How do you make an object instantly settle?

Code:
if self.targetactor == Nil() then


Something like that

Author:  CaveCricket48 [ Sat Sep 26, 2009 9:59 pm ]
Post subject:  Re: How do you make an object instantly settle?

I already know how to do that. I want to do something like "function Destroy(self.targetactor)" except it doesn't work.

Actually, nvm. I found another way.

Author:  Grif [ Sat Sep 26, 2009 10:20 pm ]
Post subject:  Re: How do you make an object instantly settle?

if MovableMan:IsActor(self.target) == false then

would actually be the best way to do it

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