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 code optimizer 
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post code optimizer
okay so I need someone who
A: can keep a secret
B: wants to play xextredge
C: knows ♥♥♥♥ about lua. this one's more important
D: can fix ♥♥♥♥ in lua
E: is willing to do the ♥♥♥♥ boring task of bugfixing, or if not that then more accurately reporting bugs than I can

on that note I guess I'm also looking for folks to beta test in a more formal manner than usual

might accept one or two of y'all.


Fri Sep 25, 2009 2:15 am
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Post Re: code optimizer
F: be good enough at the game to get farther in to actually test half the bugs.

I think that eliminates a lot of people...


Fri Sep 25, 2009 3:04 am
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REAL AMERICAN HERO
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Post Re: code optimizer
MLC does not know the magic of debug versions


Fri Sep 25, 2009 3:05 am
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Data Realms Elite
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Post Re: code optimizer
I only apply to A, B, and F.

And how is this really a secret when this is a public thread?


Fri Sep 25, 2009 3:54 am
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happy carebear mom
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Post Re: code optimizer
Foa wrote:
And how is this really a secret when this is a public thread?

The position is not secret, but the information about the state of Xextredge is. Least, that's what I think he means.


Fri Sep 25, 2009 4:13 am
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REAL AMERICAN HERO
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Post Re: code optimizer
xextredge itself is in a very closed state of development at the moment

namely, myself

old builds are/were available on IRC

but I haven't released any new ones in over a month


Fri Sep 25, 2009 4:16 am
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Data Realms Elite
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Post Re: code optimizer
So those who apply to A and most of everything else gets priority.


Fri Sep 25, 2009 5:03 am
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Post Re: code optimizer
Grif wrote:
okay so I need someone who
A: can keep a secret
B: wants to play xextredge
C: knows ♥♥♥♥ about lua. this one's more important
D: can fix ♥♥♥♥ in lua
E: is willing to do the ♥♥♥♥ boring task of bugfixing, or if not that then more accurately reporting bugs than I can

on that note I guess I'm also looking for folks to beta test in a more formal manner than usual

might accept one or two of y'all.

I'll refrain from inserting rays/dirty hacks in.

All apply I think.


Fri Sep 25, 2009 5:53 am
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