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How to cast an MORay properly
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Author:  Mind [ Fri Sep 11, 2009 11:16 pm ]
Post subject:  How to cast an MORay properly

Well I want to cast an MORay from "self" towards an actor and see if terrain is in the way, and if it is, assign the variable "blah" to false.

How would I go at doing that?

Thanks :)
Edit, looked at the wiki, but i dunno if this is right


SceneMan:CastMORay(self.Pos, (actor.Pos - self.Pos), 0, 0, 1)

Author:  Grif [ Fri Sep 11, 2009 11:39 pm ]
Post subject:  Re: How to cast an MORay properly

You'd need a castobstacleray followed by a castmoray actually. MORays ignore terrain.

And your syntax is all wrong but no biggie it's mostly just filling out the arguments.

Author:  Geti [ Sat Sep 12, 2009 1:29 am ]
Post subject:  Re: How to cast an MORay properly

you can set morays to not ignore terrain actually.
you'll need to ignore self.ID aswell.

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