Lua not detecting TDExplosives
Hey again, sorry for making a new thread so quickly, but ehh...
Anyways, the problem is that the Lua i'm using is not detecting TDExplosives, but it detects all other non-actor particles. I'm just using this common line:
Code:
for particle in MovableMan.Particles do
I just wonder, seeing that "particle" obviously doesn't include TDExplosives, how am i to make it detect them?