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Lua is working. (AKA fixed) http://45.55.195.193/viewtopic.php?f=73&t=16022 |
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Author: | CrazyMLC [ Mon Jul 27, 2009 3:28 am ] |
Post subject: | Lua is working. (AKA fixed) |
I asked on #luahelp to no avail. http://pastebin.com/m12980c10 |
Author: | mail2345 [ Mon Jul 27, 2009 3:33 am ] |
Post subject: | Re: Lua is not working. |
I think you dropped these: Code: () |
Author: | CrazyMLC [ Mon Jul 27, 2009 3:36 am ] |
Post subject: | Re: Lua is not working. |
Now: no overload of 'Controller:IsState' matched with the arguments (controller, nil) |
Author: | Kyred [ Mon Jul 27, 2009 5:45 am ] |
Post subject: | Re: Lua is not working. |
It's: actor:GetController():IsState(Controller.WEAPON_FIRE) |
Author: | CrazyMLC [ Thu Jul 30, 2009 6:48 pm ] |
Post subject: | Re: Lua is not working. |
Problem on line six, lacking arguments. How do I change AIModes? |
Author: | Roon3 [ Thu Jul 30, 2009 6:52 pm ] |
Post subject: | Re: Lua is not working. |
It should be actor:ClearAIWaypoints(), after an argumentless function you still need brackets. edit: http://pastebin.com/m37670012 I think I fixed the whole thing, also added comments |
Author: | CrazyMLC [ Thu Jul 30, 2009 7:22 pm ] |
Post subject: | Re: Lua is not working. |
After some additional editing, it works! Hooray! |
Author: | Roon3 [ Thu Jul 30, 2009 8:22 pm ] |
Post subject: | Re: Lua is not working. |
CrazyMLC wrote: After some additional editing, it works! Hooray! I helped you with that too... :V |
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