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How do I get the position offset for placing X off the map?
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Author:  numgun [ Wed Jul 08, 2009 3:22 pm ]
Post subject:  How do I get the position offset for placing X off the map?

I'm making this vehicle and I want to move the driver off the scene above the top border.
How do I get the position for placing the driver no matter what scene it is?

I could imagine its something like getting the scene dimensions and then basing off those I would move the driver where I want. But how do I do that?

Author:  Areku [ Wed Jul 08, 2009 4:01 pm ]
Post subject:  Re: How do I get the position offset for placing X off the map?

Hmm. Let me see. If I remember correctly, you could use this:

Code:
 for actor in MovableMan.Actors do
   alpha = SceneMan.SceneHeight;
   actor.Pos.Y = (alpha/2) + 10;
end


Not totally sure, but should work.

Author:  Duh102 [ Wed Jul 08, 2009 4:57 pm ]
Post subject:  Re: How do I get the position offset for placing X off the map?

Wait, you want to put him above the map? Then just use a negative number for his Y. 0,0 is the top left corner of the map.

Author:  Areku [ Wed Jul 08, 2009 5:02 pm ]
Post subject:  Re: How do I get the position offset for placing X off the map?

Wait, then 0,0 is the top left corner? I could swear it was the center. Oh well, whatever. Ignore my post above, please.

Author:  numgun [ Wed Jul 08, 2009 5:53 pm ]
Post subject:  Re: How do I get the position offset for placing X off the map?

Wow, that was simple. :?
And I was already thinking to use SceneWidth and SceneHeight and a whole lot of other code.

Thank you!

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