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Switching weapons http://45.55.195.193/viewtopic.php?f=73&t=15653 |
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Author: | Mind [ Tue Jun 30, 2009 6:59 pm ] |
Post subject: | Switching weapons |
Okay, so I'm trying to make something fire different weapons, or go into different weapon "modes" when pressing a certain button. Like something to the effect of: Code: if (UInputMan:KeyReleased(2) then set a certain "Weapon1 mode" if the actor's mode is "Weapon one" then then insert firing code here. Don't know if this is how to do it, but I hope it's possible at least. |
Author: | mail2345 [ Tue Jun 30, 2009 7:22 pm ] |
Post subject: | Re: Switching weapons |
Modify my alt fire to read from a variable on the parent instead of the controll state. |
Author: | Mind [ Tue Jun 30, 2009 7:23 pm ] |
Post subject: | Re: Switching weapons |
Okay, thanks |
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