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Smarter AI.. http://45.55.195.193/viewtopic.php?f=73&t=15266 |
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Author: | CrazyMLC [ Tue Jun 09, 2009 2:56 am ] |
Post subject: | Smarter AI.. |
Is there a way to make an actor able to sense/dodge shots, or be able to know to shoot at missiles coming towards them? Or, maybe, for example, the telekinesis master clone, sensing a dropship gib (MOSRotating) coming towards them at high speed, and the clone "pressing" g and catching the gib before it crushes itself. Is it possible? |
Author: | mail2345 [ Tue Jun 09, 2009 3:01 am ] |
Post subject: | Re: Smarter AI.. |
Calculate where the particle will hit, and if it's nasty enough to kill. If it's an MOSprite with a big enough bounding box, fire a pre calculated shot to shoot it down. If it's too fast to intercept or too small, set body crouch, jetpack or move left/right states. Possible, but laggy. |
Author: | Grif [ Tue Jun 09, 2009 3:02 am ] |
Post subject: | Re: Smarter AI.. |
Zalo and I are not working on this. Not at all. Shh. |
Author: | Geti [ Tue Jun 09, 2009 3:17 am ] |
Post subject: | Re: Smarter AI.. |
if i wasnt busy and sick i'd want in on that.. |
Author: | CrazyMLC [ Tue Jun 09, 2009 4:21 am ] |
Post subject: | Re: Smarter AI.. |
Grif wrote: Zalo and I are not working on this. Not at all. Shh. Ok, I guess I'll go cry in a corner then. *wink* |
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