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Problem with AbsRotateTo http://45.55.195.193/viewtopic.php?f=73&t=15014 |
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Author: | Areku [ Thu May 28, 2009 2:33 am ] |
Post subject: | Problem with AbsRotateTo |
So I decided to make a script to fix the rotation of ACrabs that get stuck in weird angles. Should be fairly simple, and yet it doesn't work. The "rotation fixed" message appears, but nothing else happens. What am I doing wrong? Thanks in advance. Code: function Create(self) -- The variables: self.SleepyHead = 0 end function Update(self) if self:IsPlayerControlled() and UInputMan:KeyPressed(18) then self.AbsRotateTo = 0 ; print ("Tank rotation fixed!") end end |
Author: | Grif [ Thu May 28, 2009 2:40 am ] |
Post subject: | Re: Problem with AbsRotateTo |
Just use RotAngle? I've never seen the AbsRotateTo. And it seems like it's a function rather than a variable. |
Author: | Areku [ Thu May 28, 2009 2:59 am ] |
Post subject: | Re: Problem with AbsRotateTo |
Changed to RotAngle and it now works. Thanks! Weird, I'm pretty sure I saw AbsRotateTo being used for that function... somewhere. |
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