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Single Level Activities
http://45.55.195.193/viewtopic.php?f=73&t=12516
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Author:  Aspect [ Tue Oct 28, 2008 11:41 pm ]
Post subject:  Single Level Activities

There must be a way to have a custom activity for a single map using Lua. I just don't know how to do it.
I want to use a special activity for just one map and them all come down at a single area.
I looked at the Maginot mission lua, but it doesn't tell me how to use multiple types of spawns.
I looked at the Fort Maligar mission lua but it still only gives dummies, though it does give random weapons. I don't know how it gives random weapons though, so I can't apply that to the actor spawns.
Can someone help me out?

If you wanted to be really helpful you would make it so it spawned one of the 2 robots with a random weapon in a rocket.

Author:  Lord Tim [ Wed Oct 29, 2008 1:37 am ]
Post subject:  Re: Single Level Activities

I'm not sure exactly what you're asking. Were you looking for something like this:

Code:
AddActivity = GAScripted
   PresetName = Maginot
   SceneName = Maginot
   ScriptFile = Base.rte/Scenes/Scripts/Maginot.lua
   InCampaignStage = 1
   LuaClassName = MaginotMission


And Maginot does the location specific spawns by using

Code:
local attackLZ = SceneMan.Scene:GetArea("Attacker LZ");
        if attackLZ then
            ship.Pos = Vector(attackLZ:GetRandomPoint().X, 0);
        end

Author:  Aspect [ Wed Oct 29, 2008 2:59 am ]
Post subject:  Re: Single Level Activities

I think so. I'll get back to you...

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