Ok ok, know I suck at .lua when I can't figure out something's speed. Here's the rundown:
I've got an MOPixel, a LAZARBEEM pixel, and when it hit's something it rebounds stupidly and looses all it's speed and looks stupid. So I want to attach a script that makes it delete itself if it's velocity is less than 80. Problem is; velocity in .lua seems to be X and Y, so I was all like
Code:
"O yeah that'll be simple; If Vel X or Vel Y < 80 delete hurr durr"
But I can't shoot backwards, down or up cause of negatives and such. So I ask if anyone will provide me with a formula to make an MOPixel delete itself if it's velocity is less than 80.
Thankyous in advance: Thankyous.