Re: How would I use key commands? Stopping an actor gibbing.
Thanks, although back then I wasn't too good at modding, but hopefully now I can finally finish it.
Code:
function Update(self)
if UInputMan:KeyReleased(6) then
ToDelete = true
local respawn2 = CreateAHuman(Parkour Runner)
MovableMan:AddParticle(respawn2)
end
end
Comes up with an error in console:
So, here's the mod, so far.
Attachment:
Parkour.7z [1.92 MiB]
Downloaded 118 times
I fixed the sprites on the runner and changed some things.