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[ 8 posts ] |
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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Throw motion via Lua
Would it be possible to make an actor do a throw motion as if it were throwing a grenade? I have a throwing gun but I'd prefer it doesn't look like my thrown weapon randomly appears in front of me.
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Sun Jul 18, 2010 3:29 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Throw motion via Lua
nope
we have next-to-nothing we can do with limbs, and that's unfortunately unlikely to change in future builds
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Sun Jul 18, 2010 11:43 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Throw motion via Lua
Do it reverse. Have a TDExplosive that adds itself back to the actor.
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Mon Jul 19, 2010 12:37 am |
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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Re: Throw motion via Lua
But I don't want it to ask how hard I want to throw it...
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Mon Jul 19, 2010 1:51 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Throw motion via Lua
Then have it set it's own velocity after being thrown, so that just clicking once works.
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Mon Jul 19, 2010 2:15 am |
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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Re: Throw motion via Lua
I don't wan't it to show the dotted line though, and I've set the thrown weapon to be somewhat slow, but automatic. That wouldn't work with the grenade idea. I guess I'm out of luck...
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Mon Jul 19, 2010 2:52 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Throw motion via Lua
you could make it give your actor an item with offsets that make your actors hands move in front of them that destroys itself a frame after appearing.
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Mon Jul 19, 2010 5:24 am |
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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Re: Throw motion via Lua
Geti wrote: you could make it give your actor an item with offsets that make your actors hands move in front of them that destroys itself a frame after appearing. That's a great idea! Thank you!
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Mon Jul 19, 2010 9:11 am |
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