How to cast an MORay properly
Well I want to cast an MORay from "self" towards an actor and see if terrain is in the way, and if it is, assign the variable "blah" to false.
How would I go at doing that?
Thanks
Edit, looked at the wiki, but i dunno if this is right
SceneMan:CastMORay(self.Pos, (actor.Pos - self.Pos), 0, 0, 1)