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 Water Demo (Not Dynamic!) 
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Joined: Tue Jul 03, 2007 12:33 am
Posts: 1275
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Post Re: Water Demo (Not Dynamic!)
zeno39 wrote:
Nice I got one thing to saw to all this
"NAVAL BATTLES"
Get some realistic fully destructible ships add some nice boat physics to it order in some clones a go fight yourself a WAR :ccevil:

Terribly sorry for the necro.

But this is a ♥♥♥♥ marvelous idea!
Think about it, you shoot a big ass explosive shell at an enemy battleship, and KABOOM!
Bits flying everywhere, maybe a few flaming crew members as tiny gibs, unexploded ammunition falling out the side and hitting the ocean floor with a BANG.


Wed Dec 03, 2008 1:50 pm
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Water Demo (Not Dynamic!)
CandleJack wrote:
But that's how CC's engine works, and I don't think Data is going to rewrite it just for water. It might be added in the future, but the engine needs to be optimized more before stuff like that is added.


But this is proof that water is possible, I agree it probably wont be a major addition to CC (By that I mean there wont be any major water addition like boats and underwater tunnels'n'such) BUT this is still proof that modders can add such things if they want

and as Numgun has said, we modders break the limits to see what is possible and too see what we and other people like =D

EDIT1: Didnt read all the stuff, didnt know it was a necro sorry =/


Wed Dec 03, 2008 10:43 pm
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Water Demo (Not Dynamic!)
Re-uploaded it for you guys to enjoy.

Who knows? YOU could be the one to fulfill the Cortexian Dream!


Mon May 25, 2009 1:01 am
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Joined: Wed Feb 25, 2009 2:45 am
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Oh wow this is awsome. I'm not surprised this would be done by Zalo, either. Good work!


Mon May 25, 2009 1:06 am
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Joined: Tue Jul 03, 2007 10:24 pm
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Location: In the house next door, eating your neighbors.
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Post Re: Water Demo (Not Dynamic!)
Haha, I REMEMBER this map. Was one of my favorites back then all though I'd always manage to destroy my comp when I messed with making another map like it too much. I think I'll go see about turning the train rocket into a boat now.


Mon May 25, 2009 1:08 am
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Water Demo (Not Dynamic!)
Happy dance, happy dance :grin:
Mind if I use your work for reference, Zalo?


Mon May 25, 2009 1:14 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Water Demo (Not Dynamic!)
Not at all. I'm happy if people use my work as a reference.

All my work here at Datarealms is Public Domain (unless of course, Data wants to use it ;) ).


Mon May 25, 2009 5:36 am
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