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Have Steam version, trying to get an installer for testing http://45.55.195.193/viewtopic.php?f=72&t=45837 |
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Author: | Mohl [ Wed Oct 29, 2014 3:53 am ] |
Post subject: | Have Steam version, trying to get an installer for testing |
Due to being the main supplier of "lets see what games we can properly make dedicated servers out of" in my CIT shop class, I also have to provide stuff for the hour of code and all that. So, I'm planning on a class CC mod, but the school does not allow access to steam. How would I be able to nab the game's stuff in a way that I can just stick it into a zip and then put it in my Google Docs to install for modding and stress testing on 1 gig RAM servers? |
Author: | Bad Boy [ Wed Oct 29, 2014 4:45 am ] |
Post subject: | Re: Have Steam version, trying to get an installer for testing |
licensing.datarealms.com would be the way to get it if you paid for a non-steam version too, but that may not be applicable. Either way, you should be able to make a copy of the steam version of the game without any issues. Like the non steam version, I'm pretty sure the steam version is self contained. |
Author: | Duh102 [ Wed Oct 29, 2014 5:21 am ] |
Post subject: | Re: Have Steam version, trying to get an installer for testing |
I don't think that Cortex uses Steam DRM, so I think you can just copy the files out of the directory. |
Author: | Mohl [ Wed Oct 29, 2014 8:01 pm ] |
Post subject: | Re: Have Steam version, trying to get an installer for testing |
Alright, that's neat. Seriously though, CC should be part of any stress test. SO much ram usage. |
Author: | Duh102 [ Wed Oct 29, 2014 9:12 pm ] |
Post subject: | Re: Have Steam version, trying to get an installer for testing |
Modded Minecraft servers will also really stress your RAM, maybe more than you want. I have one that consumes 5GB baseline, even before players get on. |
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