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Bugs within the CC game system http://45.55.195.193/viewtopic.php?f=72&t=24339 |
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Author: | LeonXross [ Wed Jun 22, 2011 5:45 pm ] |
Post subject: | Bugs within the CC game system |
I now that the game has a limit to how much actors/weapons that can be "alive". Not sure if this is part of the problem but I have a nagging suspicion that it does. Details: I played R.E.T.A.R.D.S skirmish on the nanobot bunker map. I used Phoenix copters, and the Space Marines mod. After a while, I started to notice that there were random metal entry/exit wounds moving in midair. After a while, my whole base disappeared. |
Author: | Lizardheim [ Wed Jun 22, 2011 6:25 pm ] |
Post subject: | Re: Bugs within the CC game system |
Yeah, you were using too many bunker modules for CC to handle. Presets are pretty handy in this case. |
Author: | LeonXross [ Wed Jun 22, 2011 6:27 pm ] |
Post subject: | Re: Bugs within the CC game system |
Bah humbug. I just wish the scene editor was easier to use, then I wouldn't have to deal with setting bunkers in-game. |
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