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Help more gold in skirmish
http://45.55.195.193/viewtopic.php?f=72&t=23723
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Author:  otonoo [ Fri May 13, 2011 5:41 am ]
Post subject:  Help more gold in skirmish

How I can do to get more gold or "oz"in skirmish?

Author:  otonoo [ Fri May 13, 2011 4:18 pm ]
Post subject:  Re: Help more gold in skirmish

help!

Author:  HA1TER [ Fri May 13, 2011 5:34 pm ]
Post subject:  Re: Help more gold in skirmish

Read this link http://www.cortexmods.com/mod-manager/
You can set starting gold and even waves of enemies :D
EDIT:only works in custom defense!

Author:  dragonxp [ Fri May 13, 2011 6:07 pm ]
Post subject:  Re: Help more gold in skirmish

Or you can do it the old fashioned way.

Go to Base.rte>Scenes>Scripts>SkirmishDefence.lua

Scroll down to this area:
And here you can change your funds.
Code:
   if self.Difficulty <= GameActivity.CAKEDIFFICULTY then
      self:SetTeamFunds(10000, Activity.TEAM_1);
      self:SetTeamFunds(10000, Activity.TEAM_2);
      self:SetTeamFunds(10000, Activity.TEAM_3);
      self:SetTeamFunds(10000, Activity.TEAM_4);
      self.BaseSpawnTime = 6000;
      self.RandomSpawnTime = 8000;
   elseif self.Difficulty <= GameActivity.EASYDIFFICULTY then
      self:SetTeamFunds(8000, Activity.TEAM_1);
      self:SetTeamFunds(8000, Activity.TEAM_2);
      self:SetTeamFunds(8000, Activity.TEAM_3);
      self:SetTeamFunds(8000, Activity.TEAM_4);
      self.BaseSpawnTime = 5500;
      self.RandomSpawnTime = 7000;
   elseif self.Difficulty <= GameActivity.MEDIUMDIFFICULTY then
      self:SetTeamFunds(6000, Activity.TEAM_1);
      self:SetTeamFunds(6000, Activity.TEAM_2);
      self:SetTeamFunds(6000, Activity.TEAM_3);
      self:SetTeamFunds(6000, Activity.TEAM_4);
      self.BaseSpawnTime = 5000;
      self.RandomSpawnTime = 6000;
   elseif self.Difficulty <= GameActivity.HARDDIFFICULTY then
      self:SetTeamFunds(4000, Activity.TEAM_1);
      self:SetTeamFunds(4000, Activity.TEAM_2);
      self:SetTeamFunds(4000, Activity.TEAM_3);
      self:SetTeamFunds(4000, Activity.TEAM_4);
      self.BaseSpawnTime = 4500;
      self.RandomSpawnTime = 5000;
   elseif self.Difficulty <= GameActivity.NUTSDIFFICULTY then
      self:SetTeamFunds(2000, Activity.TEAM_1);
      self:SetTeamFunds(2000, Activity.TEAM_2);
      self:SetTeamFunds(2000, Activity.TEAM_3);
      self:SetTeamFunds(2000, Activity.TEAM_4);
      self.BaseSpawnTime = 4000;
      self.RandomSpawnTime = 4500;
   elseif self.Difficulty <= GameActivity.MAXDIFFICULTY then
      self:SetTeamFunds(1000, Activity.TEAM_1);
      self:SetTeamFunds(1000, Activity.TEAM_2);
      self:SetTeamFunds(1000, Activity.TEAM_3);
      self:SetTeamFunds(1000, Activity.TEAM_4);
      self.BaseSpawnTime = 3500;
      self.RandomSpawnTime = 4000;
   end


And here you can change your funds.

Change the SetTeamFunds to (amount of money you want, Activity.TEAM_1);
for each difficulty, the Mod manager doesn't work for B24 yet.

If it's B23 then yeah it'll work. The above is for B24 only btw.

Author:  Miggles [ Sat May 14, 2011 3:34 am ]
Post subject:  Re: Help more gold in skirmish

I remember being able to do so in an .ini. Dunno though.

Author:  Natti [ Sat May 14, 2011 12:15 pm ]
Post subject:  Re: Help more gold in skirmish

Miggles: That was before Lua started to control the activities. B23, that is.

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