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Crashes and Segfaults Linux 64 Bit HIB B24 http://45.55.195.193/viewtopic.php?f=72&t=20854 |
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Author: | rjrjr [ Fri Dec 24, 2010 2:40 am ] |
Post subject: | Crashes and Segfaults Linux 64 Bit HIB B24 |
I've been having a consistent problem with Cortex Command crashing mid-game. I am running it on Arch Linux 64 bit. When I run it in terminal and it happens I get the following errors: $ ./CortexCommand [Error] Failed to Create OpenAL Device. [Error] OpenAL Error: (null). [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. [Error] OpenAL Error: Invalid Value. ./CortexCommand: line 4: 6968 Aborted ./CortexCommand.bin "$@" Sometimes the last line will read ./CortexCommand: line 4: 6968 Segmentation Fault ./CortexCommand.bin "$@" Not sure if it's a hardware issue or what. I'm running it on a 2006 Macbook, which has a pretty substandard video card. Any help would be appreciated, I'm definitely a fan of the game, and looking forward to the campaign! |
Author: | Asmageddon [ Fri Dec 24, 2010 5:13 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
For better performance and possible fix to your problems - run Windows version under Wine. It's nearly 2x faster, since the port is obviously rushed and not of very high quality. |
Author: | rjrjr [ Fri Dec 24, 2010 8:31 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
Well, that's really not that great of a fix. I'm not going to install wine with all of its dependencies and 32 bit libraries just to run this game. Guess I'll just have to wait for the port to improve. |
Author: | Abaddon [ Sun Jan 02, 2011 11:33 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
I couldn't get the 64-bit version to start, but the 32-bit version worked pretty well. |
Author: | MyGentoo [ Sun Oct 07, 2012 8:07 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
Funny enough, 2 years later, version 1.0rc-1, Linux version of course (amd64)and still the same bug Acutually not very funny but Linux seems to be not the priority if that sort of thing gets not fixed in 2 years of deveopment... Guess i will use wine version, if these bugs get not fixed soon... |
Author: | alexhairyman [ Wed Oct 10, 2012 10:15 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
MyGentoo wrote: Funny enough, 2 years later, version 1.0rc-1, Linux version of course (amd64)and still the same bug Acutually not very funny but Linux seems to be not the priority if that sort of thing gets not fixed in 2 years of deveopment... Guess i will use wine version, if these bugs get not fixed soon... Exact same error? I'm a advocate of using native builds whenever possible, I'm here to help I've got the game running quite well under 32-bit arch |
Author: | Roast Veg [ Wed Oct 10, 2012 11:19 pm ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
I know this might sounds like a silly question, but do you have any speakers or headphones attached? It sounds like the game can't interact with your hardware for whatever reason. |
Author: | tapir [ Thu Oct 11, 2012 9:18 am ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
32 bit linux version has its own problems. Sluggish mouse movement that makes the game unplayable for starters... |
Author: | Novacaptain [ Thu Oct 11, 2012 10:42 am ] |
Post subject: | Re: Crashes and Segfaults Linux 64 Bit HIB B24 |
I reported on the same issue in viewtopic.php?f=72&t=31890. It doesn't seem like the sound errors have anything to do with the actual segmentation fault. Running the game under gdb and executing the generate-core-file command when it crashes might provide some info that may be useful for the developers...if they're interested. |
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