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Two Problems... http://45.55.195.193/viewtopic.php?f=72&t=17153 |
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Author: | ????? [ Tue Nov 17, 2009 11:46 pm ] |
Post subject: | Two Problems... |
Whenever i start this now it will either say Abortion in file .\System\Reader.cpp, line 531, because failed to open included data file in Base.rte/Index.ini at line 9 or i says .\System\Reader.cpp, line 531, because :Referring to an instance ('Base.rte/Cave Cliffs /Terrain') to copy from that hasnt been defined! in Base.rte/Scenes/Cave Cliffs.ini at line 8 and they both end with the last frame has been dumped to 'abortscreen.bmp' |
Author: | Duh102 [ Wed Nov 18, 2009 1:48 am ] |
Post subject: | Re: Two Problems... |
Have you modified your game any, or are you running vista and have Cortex installed somewhere in Program Files? |
Author: | ????? [ Wed Nov 18, 2009 1:12 pm ] |
Post subject: | Re: Two Problems... |
I didn't start modify it until it did this but i am playing it on vista but i don't think it is installed in program files |
Author: | DSMK2 [ Wed Nov 18, 2009 5:00 pm ] |
Post subject: | Re: Two Problems... |
How did you install cortex command? Did you overwrite a older version? |
Author: | ????? [ Wed Nov 18, 2009 10:06 pm ] |
Post subject: | Re: Two Problems... |
My bro. installed it when i was at his house last year so i dont know how he installed it.But i didnt have any other version of it on here |
Author: | ????? [ Wed Nov 18, 2009 10:10 pm ] |
Post subject: | Re: Two Problems... |
Here is my settings.... Settings ResolutionX = 640 ResolutionY = 480 TrueColorMode = 1 PaletteFile = ContentFile FilePath = Base.rte/palette.bmp Fullscreen = 0 NxWindowed = 2 PostProcessing = 1 PostPixelGlow = 1 PixelsPerMeter = 20 PlayIntro = 0 ConsoleScreenRatio = 0.4 DeltaTime = 0.0166667 RealToSimCap = 0.075 HSplitScreen = 0 VSplitScreen = 0 DefaultActivityType = GAScripted DefaultActivityName = Zombie Cave MaxUnheldItems = 25 EnableParticleSettling = 1 EnableMOSubtraction = 1 SoundVolume = 41 MusicVolume = 100 P1Scheme = InputScheme // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four Device = 1 LeftUp = InputMapping KeyMap = 23 LeftDown = InputMapping KeyMap = 19 LeftLeft = InputMapping KeyMap = 1 LeftRight = InputMapping KeyMap = 4 RightUp = InputMapping KeyMap = 23 RightDown = InputMapping KeyMap = 19 RightLeft = InputMapping KeyMap = 1 RightRight = InputMapping KeyMap = 4 Fire = InputMapping KeyMap = 0 MouseButtonMap = 0 Aim = InputMapping KeyMap = 0 AimUp = InputMapping KeyMap = 0 AimDown = InputMapping KeyMap = 0 PieMenu = InputMapping KeyMap = 0 MouseButtonMap = 1 Jump = InputMapping KeyMap = 23 Crouch = InputMapping KeyMap = 19 Next = InputMapping KeyMap = 5 Prev = InputMapping KeyMap = 17 Start = InputMapping KeyMap = 0 Back = InputMapping KeyMap = 0 P2Scheme = InputScheme // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four Device = 0 LeftUp = InputMapping KeyMap = 84 LeftDown = InputMapping KeyMap = 85 LeftLeft = InputMapping KeyMap = 82 LeftRight = InputMapping KeyMap = 83 RightUp = InputMapping KeyMap = 0 RightDown = InputMapping KeyMap = 0 RightLeft = InputMapping KeyMap = 0 RightRight = InputMapping KeyMap = 0 Fire = InputMapping KeyMap = 38 MouseButtonMap = 0 Aim = InputMapping KeyMap = 39 AimUp = InputMapping KeyMap = 84 AimDown = InputMapping KeyMap = 85 PieMenu = InputMapping KeyMap = 40 MouseButtonMap = 1 Jump = InputMapping KeyMap = 91 Crouch = InputMapping KeyMap = 90 Next = InputMapping KeyMap = 42 Prev = InputMapping KeyMap = 41 Start = InputMapping KeyMap = 0 Back = InputMapping KeyMap = 0 P3Scheme = InputScheme // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four Device = 2 LeftUp = InputMapping KeyMap = 23 LeftDown = InputMapping KeyMap = 19 LeftLeft = InputMapping KeyMap = 1 LeftRight = InputMapping KeyMap = 4 RightUp = InputMapping KeyMap = 23 RightDown = InputMapping KeyMap = 19 RightLeft = InputMapping KeyMap = 1 RightRight = InputMapping KeyMap = 4 Fire = InputMapping KeyMap = 8 MouseButtonMap = 0 Aim = InputMapping KeyMap = 10 AimUp = InputMapping KeyMap = 23 AimDown = InputMapping KeyMap = 19 PieMenu = InputMapping KeyMap = 11 MouseButtonMap = 1 Jump = InputMapping KeyMap = 12 Crouch = InputMapping KeyMap = 73 Next = InputMapping KeyMap = 21 Prev = InputMapping KeyMap = 25 Start = InputMapping KeyMap = 0 Back = InputMapping KeyMap = 0 P4Scheme = InputScheme // 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four Device = 3 LeftUp = InputMapping KeyMap = 84 LeftDown = InputMapping KeyMap = 85 LeftLeft = InputMapping KeyMap = 82 LeftRight = InputMapping KeyMap = 83 RightUp = InputMapping KeyMap = 84 RightDown = InputMapping KeyMap = 85 RightLeft = InputMapping KeyMap = 82 RightRight = InputMapping KeyMap = 83 Fire = InputMapping KeyMap = 38 MouseButtonMap = 0 Aim = InputMapping KeyMap = 39 AimUp = InputMapping KeyMap = 84 AimDown = InputMapping KeyMap = 85 PieMenu = InputMapping KeyMap = 40 MouseButtonMap = 1 Jump = InputMapping KeyMap = 90 Crouch = InputMapping KeyMap = 73 Next = InputMapping KeyMap = 42 Prev = InputMapping KeyMap = 41 Start = InputMapping KeyMap = 0 Back = InputMapping KeyMap = 0 Is anything missing or out of place? |
Author: | ????? [ Wed Nov 18, 2009 11:57 pm ] |
Post subject: | Re: Two Problems... |
Nvm about the settings file but I cant find the scenes file so could someone upload it forme please? |
Author: | ????? [ Thu Nov 19, 2009 11:20 pm ] |
Post subject: | Re: Two Problems... |
Okay, i found my scenes files, is this how they look? Heres the short one //OBJECTS IncludeFile = Missions.rte/Scenes/Objects/Doainar/Index.ini IncludeFile = Missions.rte/Scenes/Objects/DummyAssault/Index.ini //TERRAINS IncludeFile = Missions.rte/Terrains.ini //SCENES IncludeFile = Missions.rte/Scenes/Zombie Cave/Zombie Cave.ini IncludeFile = Missions.rte/Scenes/Doainar/Doainar.ini IncludeFile = Missions.rte/Scenes/Dummy Assault/Dummy Assault.ini IncludeFile = Missions.rte/Scenes/Maginot/Maginot Mission.ini IncludeFile = Missions.rte/Scenes/Zombie Cave.ini |
Author: | ????? [ Thu Nov 19, 2009 11:21 pm ] |
Post subject: | Re: Two Problems... |
And heres the long one ////////////////////////////////////////////// // Background layers AddBackgroundLayer = SceneLayer PresetName = Near Layer AddToGroup = Near Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.25 Y = 1200 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Middle.bmp AddBackgroundLayer = SceneLayer PresetName = Near Layer B AddToGroup = Near Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.25 Y = 2400 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Middle.bmp AddBackgroundLayer = SceneLayer PresetName = Near Raukar AddToGroup = Near Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.25 Y = 1200 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/MiddleRaukar.bmp AddBackgroundLayer = SceneLayer PresetName = Clouds Layer AddToGroup = Mid Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.02 Y = 2400 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Clouds.bmp AddBackgroundLayer = SceneLayer PresetName = Sky Layer AddToGroup = Far Backdrops DrawTransparent = 0 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.01 Y = 1200 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Back.bmp //////////////////////////////////////////////// // Begin list of TerrainObject:s AddTerrainObject = TerrainObject PresetName = Brain Vault GoldCost = 100 AddToGroup = Bunker Modules // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultBG.bmp BitmapOffset = Vector X = -138 Y = -94 AddChildObject = SOPlacer PlacedObject = Actor CopyOf = Brain Case Offset = Vector X = 8 Y = -38 Rotation = Matrix AngleDegrees = 180 AddTerrainObject = TerrainObject PresetName = Rocket Silo GoldCost = 250 AddToGroup = Bunker Modules // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloBG.bmp BitmapOffset = Vector X = -240 Y = -203 AddTerrainObject = TerrainObject PresetName = Wall AddToGroup = Bunker Modules GoldCost = 50 // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/WallFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/WallMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/WallBG.bmp BitmapOffset = Vector X = -52 Y = -107 AddTerrainObject = TerrainObject PresetName = Gold Small 01 // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/SmallGold1FG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/SmallGold1Mat.bmp BitmapOffset = Vector X = -84 Y = -80 //////////////////////////// // Bunker Modules! IncludeFile = Base.rte/Scenes/Objects/BunkerModules/BunkerModules.ini IncludeFile = Base.rte/Scenes/Objects/Tutorial Objects/TutorialBunker.ini IncludeFile = Base.rte/Scenes/Objects/BunkerBits/BunkerBits.ini IncludeFile = Base.rte/Scenes/Objects/Geology/Geology.ini IncludeFile = Base.rte/Scenes/Objects/Scripted/Scripted Objects.ini IncludeFile = Base.rte/Scenes/Objects/BunkerModules/Craft Docking Systems.ini //////////////////////////////////////////////// //Begin list of TerrainDebris AddTerrainDebris = TerrainDebris PresetName = Boulders DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Boulders/Boulder.bmp DebrisPieceCount = 103 DebrisMaterial = Material CopyOf = Stone TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 0 MaxDepth = 300 DensityPerMeter = 1.5 AddTerrainDebris = TerrainDebris PresetName = Gold DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Gold/Gold.bmp DebrisPieceCount = 26 DebrisMaterial = Material CopyOf = Gold TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 25 MaxDepth = 350 DensityPerMeter = 2.0 AddTerrainDebris = TerrainDebris PresetName = Gold Dense DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Gold/Gold.bmp DebrisPieceCount = 26 DebrisMaterial = Material CopyOf = Gold TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 25 MaxDepth = 350 DensityPerMeter = 4.0 AddTerrainDebris = TerrainDebris PresetName = Plants DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Plants/Plant.bmp DebrisPieceCount = 23 DebrisMaterial = Material CopyOf = Grass TargetMaterial = Material CopyOf = Grass OnlyOnSurface = 1 MinDepth = 5 MaxDepth = 6 DensityPerMeter = 1.5 //////////////////////////////////////////////// // Terrains IncludeFile = Base.rte/Terrains.ini ////////////////////////////////////////////////////////// // Scenes IncludeFile = Base.rte/Scenes/Grasslands.ini IncludeFile = Base.rte/Scenes/Editor.ini IncludeFile = Base.rte/Scenes/Test.ini //IncludeFile = Base.rte/Scenes/Physics Test.ini IncludeFile = Base.rte/Scenes/Actor Test.ini IncludeFile = Base.rte/Scenes/AI Test.ini IncludeFile = Base.rte/Scenes/Horiz Land.ini IncludeFile = Base.rte/Scenes/Cave Cliffs.ini IncludeFile = Base.rte/Scenes/Ketanot Hills.ini IncludeFile = Base.rte/Scenes/RockValley.ini IncludeFile = Base.rte/Scenes/CanyonLand.ini IncludeFile = Base.rte/Scenes/MountainLand.ini IncludeFile = Base.rte/Scenes/PointyMountain.ini IncludeFile = Base.rte/Scenes/FlatZone.ini IncludeFile = Base.rte/Scenes/FlatZoneLarge.ini IncludeFile = Base.rte/Scenes/TheGap.ini IncludeFile = Base.rte/Scenes/Pillar.ini IncludeFile = Base.rte/Scenes/AntHill.ini IncludeFile = Base.rte/Scenes/Richlands.ini ////////////////////////////////////////////////////////// //Bunkers IncludeFile = Base.rte/Scenes/Zone 21.ini IncludeFile = Base.rte/Scenes/Bunker 38.ini IncludeFile = Base.rte/Scenes/Area 14.ini IncludeFile = Base.rte/Scenes/Mountain Compound 8.ini IncludeFile = Base.rte/Scenes/Station #836-AOC.ini IncludeFile = Base.rte/Scenes/Mining Colony 1.ini IncludeFile = Base.rte/Scenes/Concrete Pit.ini IncludeFile = Base.rte/Scenes/Mining Base 3.ini IncludeFile = Base.rte/Scenes/Greg 5.ini And the last one is obviously my custom level |
Author: | ????? [ Thu Nov 19, 2009 11:22 pm ] |
Post subject: | Re: Two Problems... |
So somebody please tell me if theres anything wrong with either of em |
Author: | Benpasko [ Fri Nov 20, 2009 12:49 am ] |
Post subject: | Re: Two Problems... |
Whoa, a sextuple post. If I were you, I would just uninstall, then reinstall. |
Author: | 411570N3 [ Fri Nov 20, 2009 6:22 am ] |
Post subject: | Re: Two Problems... |
Be sure to delete the old folder. |
Author: | timagamer [ Fri Nov 20, 2009 3:24 pm ] |
Post subject: | Re: Two Problems... |
Benpasko wrote: Whoa, a sextuple post. If I were you, I would just uninstall, then reinstall. Completely agreed. I guess you'd better reinstall the game and modz. |
Author: | Metal Meltdown [ Fri Nov 20, 2009 9:03 pm ] |
Post subject: | Re: Two Problems... |
http://www.pastebin.com. Please. Don't post massive amounts of code here, it's unreadable. |
Author: | LegoDino77 [ Wed Aug 29, 2012 6:20 pm ] |
Post subject: | Re: Two Problems... |
I have the same problem, I have tried uninstall and reinstall but nothing, does somebody know what to do? |
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