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Needles
Joined: Fri Oct 02, 2009 1:41 pm Posts: 23
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Build 23 Crashes Often
...nearly everytime I play, in fact. It wont go bluescreen or anything, it'll just freeze. Then to close it I have to use Ctrl-Alt-Del. Thing is I don't know what's causing it. I don't (think) I have that many mods, and I'm not running like 7 other programs during it. Can someone please help me find the problem and solve it?
If it helps: The only thing I run during it is google chrome.
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Sat Oct 24, 2009 11:44 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Build 23 Crashes Often
How many mods is "not too many", and which? Some mods are less stable than others.
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Sun Oct 25, 2009 12:23 am |
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Needles
Joined: Fri Oct 02, 2009 1:41 pm Posts: 23
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Re: Build 23 Crashes Often
These are all the missions, scenes, mods, etc. Basically everything I've downloaded from this forum.
CroboTech---------Dummy Twins--------------ORKZ LaserRifle-----------EDV--------------Sanguelac _MACOSX----------FO3 Plasma Rifle------------SashiModules AAL---------------Ghost--------------Space Marines amrobotics---------Incredidoor----------Space Base---------------Invasion---------------Stratosphere Bedrock-----------Jericho Missile----------Swarm Blaze--------------Kloveska---------Tau Cemetery----------Lands-----------Treasure Coalition Dreadnought---------LOLCannon----------Unitec Behemoth--------------Necrons-----------Vault-Tec Coming of God-----------Obelisk------------WW2 Bunkers Darkstorm/Darklone Tech----------Orbit-----------Zeppelin Diemos Fed.-----------Overwatch Pulse Rifle-------------zzDispenser DS Tech-------------Prefabs-----------Laser Rifle Dummy Behemoth-----------Prison Escape-----------Mining Post Zombie Defense
Now that I look at it all....that is quite a few. ._.' Yikes
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Sun Oct 25, 2009 1:09 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Build 23 Crashes Often
Try taking all of them out and see if you have a performance or stability boost. Some of those sound like they may be b22 mods, and even if they work in b23 they may be buggy.
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Sun Oct 25, 2009 2:50 am |
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Needles
Joined: Fri Oct 02, 2009 1:41 pm Posts: 23
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Re: Build 23 Crashes Often
Alright, is there a way I could take them out without actually deleting them off my computer? I'd use winrar I'm guessing, but how?
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Sun Oct 25, 2009 4:33 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Build 23 Crashes Often
You can just put them into a folder. Cortex will not read .rte's that are anywhere but directly inside it's folder, so dropping them into an "off" folder will disable them.
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Sun Oct 25, 2009 4:35 am |
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Needles
Joined: Fri Oct 02, 2009 1:41 pm Posts: 23
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Re: Build 23 Crashes Often
alright, got it. thank you. :]
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Sun Oct 25, 2009 9:46 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Build 23 Crashes Often
Also, you shouldn't have chrome open while playing, CC eats your processor by itself, the internet being open is just a recipe for disaster.
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Wed Oct 28, 2009 1:30 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Build 23 Crashes Often
Benpasko wrote: CC eats your processor by itself, the internet being open is just a recipe for disaster. [<<has Firefox open while Cortexing] Depends on what you're doing with your browser.
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Wed Oct 28, 2009 2:00 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Build 23 Crashes Often
Erm... I once had Opera open with enough tabs open to fill up more than a gigabyte of ram, causing display errors when I attempted to right click. Whilst running Cortex Command. If you have the RAM for it, you can pretty much do whatever you like bar stress testing. Same for CPU, essentially.
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Wed Oct 28, 2009 2:10 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Build 23 Crashes Often
Lemme guess. It only freezes during skirmishes, and only when an actor hops out of a craft. I had this same problem, no idea what really caused it, but I blame Godly Descent. I fixed it by reinstalling CC, after that it worked fine, even with all of the same mods.
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Wed Oct 28, 2009 4:23 pm |
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