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Two big problems ...
http://45.55.195.193/viewtopic.php?f=72&t=16854
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Author:  Adeptus Sororitas [ Sat Oct 17, 2009 9:14 am ]
Post subject:  Two big problems ...

Greetings!

It's been a while since I posted in this forum and played Cortex Command, because I bought myself a new machine, had things to do for university and stuff ...

So I thought, it would be awsome to reinstall Cortex Command again but I know that there's this weird bug with the so called 'acid shells'. This leads me to my question ...

1. How can I stop CC from using this 'acid shells'? I want shells and casing stay on the ground and not digging into it.
2. I want the casing and shells stay on the ground; means: never vanish. They should not be 'acid shells', stay on the ground and stay there ... I don't want "But it's better for the performance ..." - I want to see a destroyed and hard fought battlefield.


Anyone can help me with my problems?

Author:  Metal Meltdown [ Sat Oct 17, 2009 9:59 am ]
Post subject:  Re: Two big problems ...

Only if you're willing to edit either every single vanilla weapon or the Materials themselves.

Author:  Geti [ Sat Oct 17, 2009 10:52 am ]
Post subject:  Re: Two big problems ...

you sir, should really look stuff up before you post something as stupid as that.
viewtopic.php?f=4&t=14650&

Author:  Duh102 [ Sat Oct 17, 2009 3:21 pm ]
Post subject:  Re: Two big problems ...

Adeptus Sororitas wrote:
2. I want the casing and shells stay on the ground; means: never vanish. They should not be 'acid shells', stay on the ground and stay there ... I don't want "But it's better for the performance ..." - I want to see a destroyed and hard fought battlefield.

You'd have to increase the material integrity of the shell, like to Dirt or Stone. I think there are only a few shell types, but if you don't want to do it I can take a swing at it. Shouldn't be too hard. They would still vanish if you dug them, like any terrain, but they would at least stay there when you walked on them.

Author:  Adeptus Sororitas [ Sat Oct 17, 2009 7:09 pm ]
Post subject:  Re: Two big problems ...

Thanks, Duh102!
But the Ammo.ini linked the post above helped and did the things, I wanted. ^_^

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